Full notes
Full Joyspring update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Fixes
- Performance
Thank you everyone who played Joyspring during our launch! The dev team was hard at work going through your feedback and implementing fixes and changes.
Our most important addition is controller support, but due to our small dev team size, we only had remote access to an xbox one controller and a ps4 dualshock controller. Please keep in mind that because of this, controller support is an experimental feature. We recommend using wired over wireless for improved stability and compatibility. If your controller is still not working, try changing the "Override for Joyspring" setting in Properties > Controller to "Disable Steam Input."
Here's a complete list of what we did:
Added experimental controller support
Fixed infinite slide sound effect bug
Made moving platform dots more obvious and made them show up in background layer
Added blobs in level 25 to prevent crushing
Made level 44 more fair
Fixed zoom in level 12
Made cutscenes skippable with any key or button press
Other small bug fixes and performance improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
