Full notes
Full Journey of Resurgence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Performance
- Maps
Journey of Resurgence changes
This is a stability- and experience-focused update, primarily addressing bug fixes, task flow refinements, and unified improvements across UI, art assets, and configuration data.
System & Core Fixes
Fixed an issue with incorrect save-file sorting and resolved abnormal backpack display when entering buy/sell interfaces.
Resolved problems in the equipment tutorial flow and improved the overall combat tutorial experience.
Fixed an issue where characters did not properly leave the party after story progression.
Reduced the volume of running sigh sound effects, corrected left/right hand equipment orientation, and optimized equipment stat color presentation.
Quests & Interaction Improvements
Fixed and adjusted multiple quest step scripts, including collection, investigation, and story-triggered objectives, improving overall quest stability and narrative continuity.
UI / Dialogue & Story Improvements
Cleaned up redundant UI elements and added or updated multiple dialogue portrait assets to ensure more consistent dialogue presentation.
Corrected dialogue tree configurations for departed party members and fixed issues where dialogue content was incorrectly overwritten.
Art & Materials
Added new shield materials, replaced the fuel stone material, and refined materials for certain maps and props to improve overall visual consistency.
Data & Configuration Updates
Updated map and combat configuration tables and adjusted starting equipment setups to ensure better balance and a smoother early-game experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
