Full notes
Full Journey of Resurgence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- UI and audio
Journey of Resurgence changes
Here are the additions in this update:
Gameplay Updates:
Fallen units will no longer appear in the party; if the entire player party is defeated, it now results in game over.
Players can now flee from battle, but doing so will cost gold and a portion of HP. If gold is insufficient, more HP will be lost.
Villages now allow players to store resources and gold.
Stamina regeneration during battle has been removed. Players can now recover both HP and stamina by gathering and consuming food.
Bug Fixes:
Fixed an issue where character portraits displayed inconsistently in the party status screen between the world map and team management scenes.
Fixed an issue where buildings in the player's camp could not be constructed or upgraded.
Fixed abnormal tooltip display in some UI elements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
