Hey all We wanted to focus on polishing some of the features and making it easier to play with some QoL updates.
Full notes
Full Journey Of Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all
What changed
1 fix3 additions0 changes0 removals
Gameplay
Server
addedAdded - Wood Chips Steam post image - Added - Paper Steam post image - Added - Minimap item Steam post image
added( Craft item on workstation II and add it to the inventory. After that press M ) - Added - Press Steam post image - Added - Hold Press W to get out of bed after sleeping in it - Added - Hotkeys for upgrading (U) and moving stations (X). Look at the station and press the corresponding key - Added - More descriptive messages in case an operation fails - Added - Torch (Press RMB while looking at a fire source to start the torch. Press RMB again when not looking at a fire source to stop it) - Added - Mold baking requirement - Added - Timer-based server listing update in addition to manual refresh - Added - Required Files for dedicated server + Config example
addedChanged - Added more dirt areas without grass - Changed - Removed Iron nails and replaced them with copper ones
fixedFixed - General memory and processing optimizations for smelting, baking, and casting - Fixed - Sun tick update on a dedicated server - Fixed - Backward compatibility of structures with new ownership setup For standalone and ListenServer, the player who loads the save will own all unowned buildings. For dedicated, in the ini add the following keys: AdminSteamID=yoursteamid (number) AdminSteamNickname=Example This can be changed if a mistake is made and will only affect structures that were formerly without an owner
Journey Of Life changes
addedAdded - Wood Chips Steam post image - Added - Paper Steam post image - Added - Minimap item Steam post image
added( Craft item on workstation II and add it to the inventory. After that press M ) - Added - Press Steam post image - Added - Hold Press W to get out of bed after sleeping in it - Added - Hotkeys for upgrading (U) and moving stations (X). Look at the station and press the corresponding key - Added - More descriptive messages in case an operation fails - Added - Torch (Press RMB while looking at a fire source to start the torch. Press RMB again when not looking at a fire source to stop it) - Added - Mold baking requirement - Added - Timer-based server listing update in addition to manual refresh - Added - Required Files for dedicated server + Config example
addedChanged - Added more dirt areas without grass - Changed - Removed Iron nails and replaced them with copper ones
fixedFixed - General memory and processing optimizations for smelting, baking, and casting - Fixed - Sun tick update on a dedicated server - Fixed - Backward compatibility of structures with new ownership setup For standalone and ListenServer, the player who loads the save will own all unowned buildings. For dedicated, in the ini add the following keys: AdminSteamID=yoursteamid (number) AdminSteamNickname=Example This can be changed if a mistake is made and will only affect structures that were formerly without an owner
We wanted to focus on polishing some of the features and making it easier to play with some QoL updates.
Added - Wood Chips Steam post image - Added - Paper Steam post image - Added - Minimap item Steam post image
( Craft item on workstation II and add it to the inventory. After that press M ) - Added - Press Steam post image - Added - Hold Press W to get out of bed after sleeping in it - Added - Hotkeys for upgrading (U) and moving stations (X). Look at the station and press the corresponding key - Added - More descriptive messages in case an operation fails - Added - Torch (Press RMB while looking at a fire source to start the torch. Press RMB again when not looking at a fire source to stop it) - Added - Mold baking requirement - Added - Timer-based server listing update in addition to manual refresh - Added - Required Files for dedicated server + Config example
Changed - Added more dirt areas without grass - Changed - Removed Iron nails and replaced them with copper ones
Fixed - General memory and processing optimizations for smelting, baking, and casting - Fixed - Sun tick update on a dedicated server - Fixed - Backward compatibility of structures with new ownership setup For standalone and ListenServer, the player who loads the save will own all unowned buildings. For dedicated, in the ini add the following keys: AdminSteamID=yoursteamid (number) AdminSteamNickname=Example This can be changed if a mistake is made and will only affect structures that were formerly without an owner