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Steam News9 November 20241y ago

Journey of Harvest Demo V1.08 Update

-In Adventure Mode, the single turret upgrade has been changed to: any combination of turret upgrades. -In Adventure Mode, the initial turret types have been changed to: 11 types.

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Full Journey of Harvest update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedIn Adventure Mode, the single turret upgrade has been changed to: any combination of turret upgrades. -In Adventure Mode, the initial turret types have been changed to: 11 types. -In Adventure Mode, the interactive function of ‘Adventure Console’ has been removed and changed to: configure in the mission settings before the lift departure. -In Adventure Mode, the random reward at the end of the round has been changed to: Reward at the beginning of the round. -In Adventure Mode, ‘Enemy Number’ and ‘Difficulty Factor’ have been added. Enemy Number indicates the number of attacking enemies per turn, while Difficulty Factor indicates the enemy boost per turn (Initial Life = Base Life x Difficulty Factor). -Selecting different rewards will affect these two parameters. -Selecting different items in the backpack bar will indicate the item name in the lower left corner. -In Adventure Mode, right-click aiming increases the position of aiming point. -In Adventure Mode, the movement effect will be increased when moving the device. -In Adventure Mode, add quick action buttons. -Fix the bug that when clicking the ‘Continue Game’ button for the second time, it can't be loaded. -Fix the bug that some texts in ui tips are not displayed completely due to different resolutions.

Journey of Harvest changes

addedIn Adventure Mode, the single turret upgrade has been changed to: any combination of turret upgrades. -In Adventure Mode, the initial turret types have been changed to: 11 types. -In Adventure Mode, the interactive function of ‘Adventure Console’ has been removed and changed to: configure in the mission settings before the lift departure. -In Adventure Mode, the random reward at the end of the round has been changed to: Reward at the beginning of the round. -In Adventure Mode, ‘Enemy Number’ and ‘Difficulty Factor’ have been added. Enemy Number indicates the number of attacking enemies per turn, while Difficulty Factor indicates the enemy boost per turn (Initial Life = Base Life x Difficulty Factor). -Selecting different rewards will affect these two parameters. -Selecting different items in the backpack bar will indicate the item name in the lower left corner. -In Adventure Mode, right-click aiming increases the position of aiming point. -In Adventure Mode, the movement effect will be increased when moving the device. -In Adventure Mode, add quick action buttons. -Fix the bug that when clicking the ‘Continue Game’ button for the second time, it can't be loaded. -Fix the bug that some texts in ui tips are not displayed completely due to different resolutions.

-In Adventure Mode, the single turret upgrade has been changed to: any combination of turret upgrades. -In Adventure Mode, the initial turret types have been changed to: 11 types. -In Adventure Mode, the interactive function of ‘Adventure Console’ has been removed and changed to: configure in the mission settings before the lift departure. -In Adventure Mode, the random reward at the end of the round has been changed to: Reward at the beginning of the round. -In Adventure Mode, ‘Enemy Number’ and ‘Difficulty Factor’ have been added. Enemy Number indicates the number of attacking enemies per turn, while Difficulty Factor indicates the enemy boost per turn (Initial Life = Base Life x Difficulty Factor). -Selecting different rewards will affect these two parameters. -Selecting different items in the backpack bar will indicate the item name in the lower left corner. -In Adventure Mode, right-click aiming increases the position of aiming point. -In Adventure Mode, the movement effect will be increased when moving the device. -In Adventure Mode, add quick action buttons. -Fix the bug that when clicking the ‘Continue Game’ button for the second time, it can't be loaded. -Fix the bug that some texts in ui tips are not displayed completely due to different resolutions.

Source

Steam News / 9 November 2024

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