Full notes
Full Journey of Greed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Journey of Greed changes
Hope the Corona-virus goes away soon, best wishes for Wuhan and China!
1.You can now setup 4-8 text expressions.
Balance Update:
Alchemist -------------------------------- [Blood Virus] Cost changed from 1 Health to 4 Coins.
[Post Mortem] Instead of gaining 30 Coins, you now gain 20 Coins and restore 3 Health.
Mercenary -------------------------------- [Alarmist] Now costs 4 Coins instead of 2
[Last Stand] Now costs 3 Coins instead of 5
Witch Doctor -------------------------------- [Spirit Salvation] Now draws 3 cards instead of 2
[Ancestral Admiration] Take Effect +3 last till your Health < 4 Each player restores 1 Health
Deceiver -------------------------------- [Swift] In addition to the current effect, you now also draw a card.
[Secret Tunnel] Now cost 1 Coin instead of 3 Take Effect +3 instead of 2
[Coin Bait] Defense +2 instead of 1
[Potion Stealer] Now cost 1 Health instead of 2
[Gold Thirst] Split+3 instead of 10
Taoist -------------------------------- [Yin·Implode] Now cost 5 Coins instead of 1 Health
Common -------------------------------- [Pray] Now cost 1 Coin instead of 3
Source
Changelog.gg summarizes and formats this update. How we read updates.
