Full notes
Full Journey of Greed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Journey of Greed changes
Happy Holidays! In this update, in order to improve the gameplay experience and simply the decision making process, we've removed the 14 blue islands from the game and changed them into 9 green islands and 5 red islands. {Lost Wonder} is now a Legendary Island Card.
And since a lot of you asked, we added the following features:
- You can now change your nickname, you can do it in the settings menu, and it will cost you 1000 Coins.
- You can now add markers to the island that you are on.
- We added a section that explains the keywords in the manual.
- You can now see the advance/postpone history along side with the compass history.
In addition to those changes, we've made a few changes to the following Skill Cards:
Taoist ------------------------------- {Double Whammy} Now only set Yang to [3]
{Treasure Paradise} Now only set Yin to [3]
{Force of Tai-Chi} Changed Yin > 1 to Yin > 0 Changed the cost to 5 Coins
{Avarice} Now only affect other players Changed the cost to 4 Coins
{Divine Compassion} Now sets Yin Yang to [0][3]
{Yin· SoulSlice} Removed the condition - Fortune
{Yang· Purification} Changed to if Yang > 2 Other players get Purify (3)
{Defiance} Changed the cost to 1 Health
Deceiver ------------------------------- {Dark Gift} Changed to Disaster: Take 9 Coins from other players.
Alchemist ------------------------------- {Disaster Sample} Changed the cost to 3 Coins
Mercenary ------------------------------- {Fortune Amulet} Changed the cost to 6 Coins
Witch Doctor ------------------------------- {Soul Conjuring} Changed the cost to 1 Coin
Source
Changelog.gg summarizes and formats this update. How we read updates.
