What changed
0 fixes2 additions3 changes0 removals
- Compatibility
- UI and audio
- Server
changed## Release notes:The changes here include what has been recently available in the alpha branch build. They should also be available in the beta branch around the time this post is published, followed soon by the release branch .
added## Release notes:Exploration IMPROVEMENT - Overhaul vegetation system to greatly improve performance in most cases across all 3D biomes, especially ones with lots of grass and other details I measured improvements up to 200%! FIX - Doe (deer) didn't have proper collision with projectiles FIX - OOB borders in mountains biome didn't have correct tag set to pop the turn back UI IMPROVEMENT - Make the new vegetation system look better in the forest biome IMPROVEMENT - Terrain vegetation density will respect graphics setting in options menu now FIX - Resolve issue with distant tree billboards not being the right color
changed## Release notes:Travel FIX - Achievement for traveling in tundra was not firing correctly in most cases BALANCE - Reduce frequency of traveling salesman event BALANCE - Adjust payout value generation for all contracts There will be more variety now in cash/rep payouts as the contract will more heavily weight the number of party members and the destination IMPROVEMENT - Crafting menu buttons have SFX now FIX - Inventory item name text could wrap poorly FIX - Improve travel visual elements in Tundra biome
added## Release notes:General FIX - Event UI would show behind Explorer's Guild conversation UI if coming back to main menu from traveling and you hadn't gone to the EG yet IMPROVEMENT - Polish a lot of the main menu pages and prompts with better button sprites and sound effects FEATURE - Added a title to the main status page within the main menu that changes over time based on reputation
changed# Project Status UpdateDiscord Server:
Journey Express changes
changedThe changes here include what has been recently available in the alpha branch build. They should also be available in the beta branch around the time this post is published, followed soon by the release branch .
addedExploration IMPROVEMENT - Overhaul vegetation system to greatly improve performance in most cases across all 3D biomes, especially ones with lots of grass and other details I measured improvements up to 200%! FIX - Doe (deer) didn't have proper collision with projectiles FIX - OOB borders in mountains biome didn't have correct tag set to pop the turn back UI IMPROVEMENT - Make the new vegetation system look better in the forest biome IMPROVEMENT - Terrain vegetation density will respect graphics setting in options menu now FIX - Resolve issue with distant tree billboards not being the right color
changedTravel FIX - Achievement for traveling in tundra was not firing correctly in most cases BALANCE - Reduce frequency of traveling salesman event BALANCE - Adjust payout value generation for all contracts There will be more variety now in cash/rep payouts as the contract will more heavily weight the number of party members and the destination IMPROVEMENT - Crafting menu buttons have SFX now FIX - Inventory item name text could wrap poorly FIX - Improve travel visual elements in Tundra biome
addedGeneral FIX - Event UI would show behind Explorer's Guild conversation UI if coming back to main menu from traveling and you hadn't gone to the EG yet IMPROVEMENT - Polish a lot of the main menu pages and prompts with better button sprites and sound effects FEATURE - Added a title to the main status page within the main menu that changes over time based on reputation
changedDiscord Server:
Hi all!
# Progress Report
## Release notes:
The changes here include what has been recently available in the alpha branch build. They should also be available in the beta branch around the time this post is published, followed soon by the release branch.
Exploration
IMPROVEMENT - Overhaul vegetation system to greatly improve performance in most cases across all 3D biomes, especially ones with lots of grass and other details
FIX - Doe (deer) didn't have proper collision with projectiles
FIX - OOB borders in mountains biome didn't have correct tag set to pop the turn back UI
IMPROVEMENT - Make the new vegetation system look better in the forest biome
IMPROVEMENT - Terrain vegetation density will respect graphics setting in options menu now
FIX - Resolve issue with distant tree billboards not being the right color
Travel
FIX - Achievement for traveling in tundra was not firing correctly in most cases
BALANCE - Reduce frequency of traveling salesman event
BALANCE - Adjust payout value generation for all contracts
IMPROVEMENT - Crafting menu buttons have SFX now
FIX - Inventory item name text could wrap poorly
FIX - Improve travel visual elements in Tundra biome
General
FIX - Event UI would show behind Explorer's Guild conversation UI if coming back to main menu from traveling and you hadn't gone to the EG yet
IMPROVEMENT - Polish a lot of the main menu pages and prompts with better button sprites and sound effects
FEATURE - Added a title to the main status page within the main menu that changes over time based on reputation
# Project Status Update
Journey to Alpha: Arrived!
Journey to Playtesting: Arrived!
Journey to Early Access: Arrived!
Journey to Release: Coming soon!
Discord Server:
https://discord.gg/234V3TFZ6y
Roadmap & Blog:
https://starcatgames.ltd/jex-roadmap
Bluesky:
https://bsky.app/profile/starcatgames.ltd
Thanks for reading!