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Steam News28 August 20241y ago

Pre-Alpha (Gamescom) Demo now playable for a limited time!

Hey everyone! Last week I had the honor of presenting Journey Beyond the Edge of the World at Indie Arena Booth / Gamescom. It was a wonderful (and exhausting!) experience.

Full notes

Full Journey Beyond the Edge of the World update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

5 fixes1 addition0 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedLast week I had the honor of presenting Journey Beyond the Edge of the World at Indie Arena Booth / Gamescom. It was a wonderful (and exhausting!) experience. While initially planning to only have this demo up on Steam through Gamescom, I've decided to keep it up for a while, most likely for the next two weeks. I've also fixed a couple of bugs and glitches that came up during playtesting. I won't be fixing all glitches, as I'm currently in the process of rewriting most of the game's systems anyways. But some had to be adressed. See the change log below.
fixedFixed FMOD "muffle sound" parameter not being reset after ingame restart
fixedFixed “that” IK glitch when holding the note
fixedFixed rope occasionally glitching through hatch
fixedFixed IK glitch that made hands appear broken on stairs
addedPlayer can now squeeze between broken mast and Trawl winch in chapter one

Journey Beyond the Edge of the World changes

fixedLast week I had the honor of presenting Journey Beyond the Edge of the World at Indie Arena Booth / Gamescom. It was a wonderful (and exhausting!) experience. While initially planning to only have this demo up on Steam through Gamescom, I've decided to keep it up for a while, most likely for the next two weeks. I've also fixed a couple of bugs and glitches that came up during playtesting. I won't be fixing all glitches, as I'm currently in the process of rewriting most of the game's systems anyways. But some had to be adressed. See the change log below.
fixedFixed FMOD "muffle sound" parameter not being reset after ingame restart
fixedFixed “that” IK glitch when holding the note
fixedFixed rope occasionally glitching through hatch
fixedFixed IK glitch that made hands appear broken on stairs

Last week I had the honor of presenting Journey Beyond the Edge of the World at Indie Arena Booth / Gamescom. It was a wonderful (and exhausting!) experience. While initially planning to only have this demo up on Steam through Gamescom, I've decided to keep it up for a while, most likely for the next two weeks. I've also fixed a couple of bugs and glitches that came up during playtesting. I won't be fixing all glitches, as I'm currently in the process of rewriting most of the game's systems anyways. But some had to be adressed. See the change log below.

Thank you for playing!

Changelog 0.2.26

  • Fixed FMOD "muffle sound" parameter not being reset after ingame restart

  • Fixed “that” IK glitch when holding the note

  • Fixed rope occasionally glitching through hatch

  • Fixed IK glitch that made hands appear broken on stairs

  • Player can now squeeze between broken mast and Trawl winch in chapter one

Source

Steam News / 28 August 2024

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