In this update6
Full notes
Full JOTT : Jump Over The Time update
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What changed
- Performance
- UI and audio
- Fixes
JOTT : Jump Over The Time changes
Patch Note 1.02 β Practice Mode & Optimizations π
Practice Mode β Improvements
Key rebinding is now correctly applied. β’ Warps now preserve: velocity, player state. β’ Warps reset all movable objects to their position, with the same force they had when the warp was placed. β’ On death: return to the last checkpoint if one exists, otherwise, same behavior as before.
Options Menu
Improved keyboard detection to display the correct key prompts. β’ Changing options during gameplay now automatically resets the level to apply changes immediately.
Statistics
Time is now displayed in HH-MM-SS format for better readability. β’ Large values are now simplified: 1,000 β 1k 1,000,000 β 1M
Interface
Added the level name in the table to make shared screenshots easier to understand. β’ The "Quit Replay" button has been renamed to "Play Level". β’ The end-of-level screen now locks for a few seconds to properly save the replay and send the Discord webhook when you beat your PB. β’ General user interface improvements.
Achievements
The chest-related achievement is now working properly.
Objects
Movable objects forced into walls are now either destroyed or repositioned depending on the level.
Bug Fixes
Fixed a bug that could block the player in Practice Mode. β’ Fixed an issue where Jamesβ shot and Alyβs teleport would not always trigger.
Source
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