Hello, I'm BlueKim The full version will be released within this week. When you play the full version, If you've played the early access version, if you've managed hunger and thirst, please erase the save file and start
Full notes
Full JongRo 3_Street update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, I'm BlueKim
What changed
0 fixes1 addition4 changes0 removals
Maps
Gameplay
Balance
Performance
addedRelease of all sections (1-4 sections) The entire section has been released. Various maps and enemies have been added. The playtime is expected to be around 5 hours.
changedReinforced Content You can strengthen your weapon. You can do up to 4 strengthening. A weapon doubles its attack power with each reinforcement. The reinforcement costs triple the cost with each reinforcement of the axe and pistol standards. The reinforcement uses diamonds.
changedStat Content You can buy items in the store and raise a stat. As the stat goes up, you can strengthen your attack, or you can adjust the loading speed of your pistol. If you buy items in one store for balance adjustment, the cost doubles. (Play it yourself to find out more.) I deleted the existing stat-raising content (many feedback says it's not fun.)
changedDelete M4A1 M4A1 has been deleted due to balance issues. You might think it reduces the fun factor, but I decided it would be more fun to delete M4A1.
changedOptimization Game optimization completed. FPS improved
JongRo 3_Street changes
addedRelease of all sections (1-4 sections) The entire section has been released. Various maps and enemies have been added. The playtime is expected to be around 5 hours.
changedReinforced Content You can strengthen your weapon. You can do up to 4 strengthening. A weapon doubles its attack power with each reinforcement. The reinforcement costs triple the cost with each reinforcement of the axe and pistol standards. The reinforcement uses diamonds.
changedStat Content You can buy items in the store and raise a stat. As the stat goes up, you can strengthen your attack, or you can adjust the loading speed of your pistol. If you buy items in one store for balance adjustment, the cost doubles. (Play it yourself to find out more.) I deleted the existing stat-raising content (many feedback says it's not fun.)
changedDelete M4A1 M4A1 has been deleted due to balance issues. You might think it reduces the fun factor, but I decided it would be more fun to delete M4A1.
changedOptimization Game optimization completed. FPS improved
The full version will be released within this week.
When you play the full version, If you've played the early access version, if you've managed hunger and thirst, please erase the save file and start over again
Let me introduce you to the main updates and content
Release of all sections (1-4 sections) The entire section has been released. Various maps and enemies have been added. The playtime is expected to be around 5 hours.
Reinforced Content You can strengthen your weapon. You can do up to 4 strengthening. A weapon doubles its attack power with each reinforcement. The reinforcement costs triple the cost with each reinforcement of the axe and pistol standards. The reinforcement uses diamonds.
Stat Content You can buy items in the store and raise a stat. As the stat goes up, you can strengthen your attack, or you can adjust the loading speed of your pistol. If you buy items in one store for balance adjustment, the cost doubles. (Play it yourself to find out more.) I deleted the existing stat-raising content (many feedback says it's not fun.)
Minimize puzzles There were some puzzles in Section 1, but we kept them to a minimum in Section
So we could only focus on the main purpose of the zombie game.
Delete M4A1 M4A1 has been deleted due to balance issues. You might think it reduces the fun factor, but I decided it would be more fun to delete M4A1.
Optimization Game optimization completed. FPS improved