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Steam News1 April 20224y ago

JBRMK v013

Resource management (Large update. Same files, just modified.) - Added Dodge action/button. (Dodge button for controller will need to be reset if JBRMK was previously played.

Full notes

Full Johnny Boy: Red Moon's Kiss update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedResource management (Large update. Same files, just modified.) - Added Dodge action/button. (Dodge button for controller will need to be reset if JBRMK was previously played.) - Added another light punch and stronger punch while running. (Abilities will evolve during future events). - Modified punch color indicators during combat. - Added Combat: Cursor Sensitivity settings for mouse and controller. - Added visible marker to target lock-on while fighting multiple enemies. - Modified Graphics menu. - Added Brightness, Contrast and Saturation to settings, with 'Hide Background' toggle, during gameplay. - Added controller Rumble (Heptic System) to combat, hovering over highlighted objects and to certain events. - Translation tweaks.

Johnny Boy: Red Moon's Kiss changes

changedResource management (Large update. Same files, just modified.) - Added Dodge action/button. (Dodge button for controller will need to be reset if JBRMK was previously played.) - Added another light punch and stronger punch while running. (Abilities will evolve during future events). - Modified punch color indicators during combat. - Added Combat: Cursor Sensitivity settings for mouse and controller. - Added visible marker to target lock-on while fighting multiple enemies. - Modified Graphics menu. - Added Brightness, Contrast and Saturation to settings, with 'Hide Background' toggle, during gameplay. - Added controller Rumble (Heptic System) to combat, hovering over highlighted objects and to certain events. - Translation tweaks.
  • Resource management (Large update. Same files, just modified.) - Added Dodge action/button. (Dodge button for controller will need to be reset if JBRMK was previously played.) - Added another light punch and stronger punch while running. (Abilities will evolve during future events). - Modified punch color indicators during combat. - Added Combat: Cursor Sensitivity settings for mouse and controller. - Added visible marker to target lock-on while fighting multiple enemies. - Modified Graphics menu. - Added Brightness, Contrast and Saturation to settings, with 'Hide Background' toggle, during gameplay. - Added controller Rumble (Heptic System) to combat, hovering over highlighted objects and to certain events. - Translation tweaks.

Source

Steam News / 1 April 2022

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