Repeated intro
Hey, everyone! As you might have heard, Jimmy and the Pulsating Mass recently got a console release. I wanted to get this version updated to match that, but it might take longer than expected, so I got permission from the publisher to put my current version of the game up. This update most importantly adds the hard mode and the two new dungeons. The hard mode changes every single encounter in the game, giving the monsters new, more punishing behaviors. Certain bosses will even have new forms and adds.
What changed
1 fix7 additions0 changes3 removals
addedHey, everyone! As you might have heard, Jimmy and the Pulsating Mass recently got a console release. I wanted to get this version updated to match that, but it might take longer than expected, so I got permission from the publisher to put my current version of the game up. This update most importantly adds the hard mode and the two new dungeons. The hard mode changes every single encounter in the game, giving the monsters new, more punishing behaviors. Certain bosses will even have new forms and adds.
addedIf you want the new quality-of-life stuff, game options, and aesthetic improvements from the console version, you'll have to wait for the next update, which might be some time from now. Or, you could always just buy Jimmy on Switch, Playstation, or Xbox; it's only 20 bucks. If you just want to experience all the new content, though, here you go!
addedAlso: if you're a fan of Jimmy, make sure to keep an eye on the development of my new game, Hymn to the Earless God.
addedNew Hard difficulty added. On this difficulty, monsters are harder and faster, and they have more punishing behavior. It also might have lots of surprises for returning players!
addedAdded two new dungeons with new monsters and items within those dungeons.
removedThe Goon Instructor will no longer call you an idiot for trying to leave after he has left.
Jimmy and the Pulsating Mass changes
addedHey, everyone! As you might have heard, Jimmy and the Pulsating Mass recently got a console release. I wanted to get this version updated to match that, but it might take longer than expected, so I got permission from the publisher to put my current version of the game up. This update most importantly adds the hard mode and the two new dungeons. The hard mode changes every single encounter in the game, giving the monsters new, more punishing behaviors. Certain bosses will even have new forms and adds.
addedIf you want the new quality-of-life stuff, game options, and aesthetic improvements from the console version, you'll have to wait for the next update, which might be some time from now. Or, you could always just buy Jimmy on Switch, Playstation, or Xbox; it's only 20 bucks. If you just want to experience all the new content, though, here you go!
addedAlso: if you're a fan of Jimmy, make sure to keep an eye on the development of my new game, Hymn to the Earless God.
addedNew Hard difficulty added. On this difficulty, monsters are harder and faster, and they have more punishing behavior. It also might have lots of surprises for returning players!
addedAdded two new dungeons with new monsters and items within those dungeons.
If you want the new quality-of-life stuff, game options, and aesthetic improvements from the console version, you'll have to wait for the next update, which might be some time from now. Or, you could always just buy Jimmy on Switch, Playstation, or Xbox; it's only 20 bucks. If you just want to experience all the new content, though, here you go!
Also: if you're a fan of Jimmy, make sure to keep an eye on the development of my new game, Hymn to the Earless God.
--Change Log--
-New Hard difficulty added. On this difficulty, monsters are harder and faster, and they have more punishing behavior. It also might have lots of surprises for returning players!
-Added two new dungeons with new monsters and items within those dungeons.
-Whenever an enemy is about to do a heavy attack, they gain the "Danger!" status.
-The Goon Instructor will no longer call you an idiot for trying to leave after he has left.
-You can no longer immediately level the Revolting Blob from running from the first random encounter after obtaining it.
-Choosing not to climb the ladder in Turnbuckle's mansion will no longer lock you out of the transformation wheel.
-You can now only hold one Power of Friendship at a time.
-You can now refight the final special encounter in the arena as many times as you want; just talk to the baldest patron of the arena's tavern.
-Probably lots of other small issues that I fixed that I forgot to document. Whoops!