Full notes
Full Jetboard Joust update
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What changed
- Performance
- Security
- Workshop
- Balance
- Maps
Jetboard Joust changes
Fixed rare crash that could occur when the player died at certain point on certain bosses
Fixed possible exploit with a weapon that shall not be named on the 'Stinger' boss
Nerfed 'Gravity Hammer' weapon - damage is now partly based on the distance enemies are from the ground when you hit them. Sorry, hammer fans, but it was way too OP!
Fixed a couple of loopholes that could allow the player to get pretty much endless health and/or joust pickups when low on health
Tweaked difficulty curve slightly based on feedback, game is now a bit tougher in the latter stages.
Source
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