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Steam News30 April 20233y ago

0.32m

changed fall animation so it does not trigger based on a time since jump pressed, instead after peak of jump. added more forgiveness to the jump controls and walking off the ledge.

Full notes

Full Jessica's Uncomfortable Hanukkah Adventure update

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What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
changedchanged fall animation so it does not trigger based on a time since jump pressed, instead after peak of jump.
addedadded more forgiveness to the jump controls and walking off the ledge. If you miss your jump you've still got a tenth of a second to fix it. Same with walking off a ledge. Once you see the falling animation kick in you know it's too late.
changedframe buffer for jumping and attacking, this results in less "hey! I pushed that button why didn't it happen?" issues.

Jessica's Uncomfortable Hanukkah Adventure changes

changedchanged fall animation so it does not trigger based on a time since jump pressed, instead after peak of jump.
addedadded more forgiveness to the jump controls and walking off the ledge. If you miss your jump you've still got a tenth of a second to fix it. Same with walking off a ledge. Once you see the falling animation kick in you know it's too late.
changedframe buffer for jumping and attacking, this results in less "hey! I pushed that button why didn't it happen?" issues.
  • changed fall animation so it does not trigger based on a time since jump pressed, instead after peak of jump.

  • added more forgiveness to the jump controls and walking off the ledge. If you miss your jump you've still got a tenth of a second to fix it. Same with walking off a ledge. Once you see the falling animation kick in you know it's too late.

  • frame buffer for jumping and attacking, this results in less "hey! I pushed that button why didn't it happen?" issues.

  • modification of hitbox on crouching attack.

Source

Steam News / 30 April 2023

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