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Steam News11 June 20262mo ago

Devlog #8 — Soap Battle

Last time, we mentioned a new mode that was "a little different." Well... it's ready to come out now. To be honest, it doesn't really resemble the original idea anymore.

In this update12

Full notes

Full Jelly Bubble update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions9 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Events
addedLast time, we mentioned a new mode that was "a little different."
changed💥 Soap Is No Longer a ResourceEvery player starts with 5 soaps , which now act as both ammunition and health.
changedScoring is simple:Deal damage → +10 points per hit
changed⚔️ Destroy the Enemy LeaderEach team has a Leader with 30 HP.
changed⚔️ Destroy the Enemy LeaderDamage the enemy Leader enough, and your team wins the match.
added🚀 The More You Fight, The Wilder It GetsAs your team's score increases, your base unlocks new abilities.

Jelly Bubble changes

addedLast time, we mentioned a new mode that was "a little different."
changedEvery player starts with 5 soaps , which now act as both ammunition and health.
changedDeal damage → +10 points per hit
changedEach team has a Leader with 30 HP.
changedDamage the enemy Leader enough, and your team wins the match.

Last time, we mentioned a new mode that was "a little different."

Well... it's ready to come out now.

To be honest, it doesn't really resemble the original idea anymore.

👉 We wanted to make a mode with a bit more teamwork.

👉 We accidentally made a jelly war.

🔴 Red vs 🔵 Blue

In Soap Battle, players are divided into two teams.

  • No more color switching

  • No more attracting teammates

  • No more pretending you're neutral

For the first time, you'll actually have to pick a side.

💥 Soap Is No Longer a Resource

In most modes, you collect soap.

In this mode, you throw it at people.

Every player starts with 5 soaps, which now act as both ammunition and health.

  • Run out of soap → you're out

  • Recover 1 soap every 5 seconds (up to the limit)

Scoring is simple:

  • Deal damage → +10 points per hit

  • Eliminate an enemy → +100 points

  • Knock someone into the water → +30 points

The lesson here is simple:

👉 If you can shoot, shoot.

⚔️ Destroy the Enemy Leader

Each team has a Leader with 30 HP.

Damage the enemy Leader enough, and your team wins the match.

Of course, the Leader won't just sit there.

It constantly attacks nearby enemies, making every assault on the enemy base a dangerous decision.

🚀 The More You Fight, The Wilder It Gets

As your team's score increases, your base unlocks new abilities.

💣 500 Points — Bombardment Cannon

Take control of a giant cannon and rain soap across the battlefield.

One good shot can clear half the map.

🤖 1000 Points — AI Reinforcements

Your base begins deploying Bubble Squads that continuously march toward the enemy.

At this point, the match starts feeling less like a party game and more like a tiny war.

🚀 1500 Points — Human Cannon

Launch yourself (or your teammates) anywhere on the map.

Perfect for sneaky attacks.

Also perfect for launching yourself directly into the water.

🧪 Still Being Tuned

We're still adjusting this mode and discovering new strategies players keep inventing.

If you get a chance to play it, we'd love to hear what you think.

🎉 Demo & Steam Next Fest

The Jelly Bubble demo is still available, and more content is on the way.

We'll also be joining Steam Next Fest this June!

Expect:

  • More playable modes

  • More streams and events

  • Developer Challenges

  • And, naturally, more chaos

If Jelly Bubble looks like your kind of disaster, now is a great time to wishlist the game.

See you in the playground.

Follow Along with Development

Source

Steam News / 11 June 2026

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