Full notes
Full Jelly Brawl: Classic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Events
- Gameplay
- Maps
- Balance
Jelly Brawl Patch 1.5.9.2 is out now and you can pick it up during the Steam Summer Sale! And there's no better time to pick up Jelly Brawl, at only $1.99 🥊 https://store.steampowered.com/app/1278350/Jelly_Brawl/ (June 23rd to July 7th)
In this Update
Changes
Reworked local input system to better handle controller adding and removing (You will now need to press a button on controllers to add them)
Removed Edgy Challenge Round
Fix if Internet connection changes, reconnects to Playfab and Photon on fly
Fix The profile page not loading progress correctly
Fix alert text not always appearing ("IE Construction Beginning)
Fix Hardware automatic settings on startup
Improved async loading of saves and stages
Fix Scale retro Pixilation based on resolution
Remove plants from docks levels in (Hit & Run)
Fix the vents you have to balance on use box colliders so is easier (Hit & Run)
Change gaps in spinning cars bigger by removing every other car (Hit & Run)
Generic Fixes/Optimizations
Thanks for playing,
- Cole
Source
Changelog.gg summarizes and formats this update. How we read updates.
