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Steam News2 July 20188y ago

July Announcement

Hello Pioneers, Here’s the next update on our progress. Improved displays when looking at the buildings in your colony which highlights their health, efficiency and storage details.

Full notes

Full JCB Pioneer: Mars update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Pioneers, Here’s the next update on our progress.

What changed

0 fixes3 additions3 changes0 removals
  • Balance
  • Maps
  • Gameplay
  • UI and audio
changedImproved displays when looking at the buildings in your colony which highlights their health, efficiency and storage details.
changedBetter logic when handling setting way points and deleting them in the map.
changedThe new save/load system will now allow you to access saves from multiple profiles in the main menu. And when in game you can access the saves related to the profile you are currently playing. There will be a limit to the number of saves in the future which we will mention when it is implemented.
addedA new, cleaner Pause Screen.
addedAdding audio effects for the tools and vehicles.
addedWorking on our new explorable cavern systems. We’ll provide further details and inside views at a later point.

JCB Pioneer: Mars changes

changedImproved displays when looking at the buildings in your colony which highlights their health, efficiency and storage details.
changedBetter logic when handling setting way points and deleting them in the map.
changedThe new save/load system will now allow you to access saves from multiple profiles in the main menu. And when in game you can access the saves related to the profile you are currently playing. There will be a limit to the number of saves in the future which we will mention when it is implemented.
addedA new, cleaner Pause Screen.
addedAdding audio effects for the tools and vehicles.
  • Improved displays when looking at the buildings in your colony which highlights their health, efficiency and storage details.

  • Better logic when handling setting way points and deleting them in the map.

  • The new save/load system will now allow you to access saves from multiple profiles in the main menu. And when in game you can access the saves related to the profile you are currently playing. There will be a limit to the number of saves in the future which we will mention when it is implemented.

  • A new, cleaner Pause Screen.

  • Adding audio effects for the tools and vehicles.

  • Working on our new explorable cavern systems. We’ll provide further details and inside views at a later point.

Testing Version 2.0

For those of you who commented to be involved as a tester for our Version 2.0. Thank you. Once we’ve secured a version 2.0 build that we are happy to let you play test we will let you know and give out further details into what we need from you guys when you get your hands on it. For now, we’re still open for interested players to offer their help. If you want to help us and be a tester for Version 2.0 then follow this link and let us know in the comments section. Thank you for reading. Atomicom Team.

Source

Steam News / 2 July 2018

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