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Steam News19 March 20251y ago

iZolated Update - March 19, 2025

This is a small patch with improvements based on your feedback, in which we paid attention to the optimization of the game, made fixes and improvements to the inventory, crafting system, weapon modifications.

Full notes

Full iZolated update

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What changed

1 fix2 additions0 changes0 removals
  • Performance
  • Gameplay
  • Server
addedThis is a small patch with improvements based on your feedback, in which we paid attention to the optimization of the game, made fixes and improvements to the inventory, crafting system, weapon modifications. Also in the game were improved caves and added levels, and now they can be explored by going deeper and deeper. Also added dead zone settings for gamepad sticks.
fixedLIST OF PATCH CHANGES: - Work has been carried out to optimize the project. - Added a tool for cleaning game resources. - Improved dragging of items in the inventory. - Fixed some inventory bugs. - Improved crafting menu. - Added manual item crafting. - Fixed bugs in the mechanics of crafting and consuming items. - Improved crafting navigation. - Added new cave levels. - Added abandoned mines. - Added navigation by custom tags. - Added dynamic item properties. (Each weapon instance is unique, can retain modifiers and characteristics) - Added ability to set modifier by combining items in inventory. - Added gamepad stick dead zone setting. - New weapon - Kirk. - New weapon - Two-handed pickaxe. - Changed some crafting items. - Changed characteristics of some weapons.
addedPlease check if all the bugs you found earlier are up to date. If you find new critical bugs, please inform us in the Discord server of the game: https://discord.gg/fRJ26z9Q8b

iZolated changes

addedThis is a small patch with improvements based on your feedback, in which we paid attention to the optimization of the game, made fixes and improvements to the inventory, crafting system, weapon modifications. Also in the game were improved caves and added levels, and now they can be explored by going deeper and deeper. Also added dead zone settings for gamepad sticks.
fixedLIST OF PATCH CHANGES: - Work has been carried out to optimize the project. - Added a tool for cleaning game resources. - Improved dragging of items in the inventory. - Fixed some inventory bugs. - Improved crafting menu. - Added manual item crafting. - Fixed bugs in the mechanics of crafting and consuming items. - Improved crafting navigation. - Added new cave levels. - Added abandoned mines. - Added navigation by custom tags. - Added dynamic item properties. (Each weapon instance is unique, can retain modifiers and characteristics) - Added ability to set modifier by combining items in inventory. - Added gamepad stick dead zone setting. - New weapon - Kirk. - New weapon - Two-handed pickaxe. - Changed some crafting items. - Changed characteristics of some weapons.
addedPlease check if all the bugs you found earlier are up to date. If you find new critical bugs, please inform us in the Discord server of the game: https://discord.gg/fRJ26z9Q8b

This is a small patch with improvements based on your feedback, in which we paid attention to the optimization of the game, made fixes and improvements to the inventory, crafting system, weapon modifications. Also in the game were improved caves and added levels, and now they can be explored by going deeper and deeper. Also added dead zone settings for gamepad sticks.

We continue to move towards an early release and realize the storyline until the end.

LIST OF PATCH CHANGES: - Work has been carried out to optimize the project. - Added a tool for cleaning game resources. - Improved dragging of items in the inventory. - Fixed some inventory bugs. - Improved crafting menu. - Added manual item crafting. - Fixed bugs in the mechanics of crafting and consuming items. - Improved crafting navigation. - Added new cave levels. - Added abandoned mines. - Added navigation by custom tags. - Added dynamic item properties. (Each weapon instance is unique, can retain modifiers and characteristics) - Added ability to set modifier by combining items in inventory. - Added gamepad stick dead zone setting. - New weapon - Kirk. - New weapon - Two-handed pickaxe. - Changed some crafting items. - Changed characteristics of some weapons.

Please check if all the bugs you found earlier are up to date. If you find new critical bugs, please inform us in the Discord server of the game: https://discord.gg/fRJ26z9Q8b

Source

Steam News / 19 March 2025

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