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Steam News9 December 20223y ago

It's Locked Version 1.1

It's Locked V 1.1 Update It's the holiday update. Included with this update is some general fixes along with a new option to give the monster a festive Christmas hat and sleigh bells.

Full notes

Full It's Locked update

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What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedIt's Locked V 1.1 UpdateIt's the holiday update. Included with this update is some general fixes along with a new option to give the monster a festive Christmas hat and sleigh bells.
addedIt's Locked V 1.1 UpdateAdded - Christmas mode which can be enabled in settings. Gives the monster a Santa hat and replaces his chain noises with sleigh bells.
fixedIt's Locked V 1.1 UpdateFixed - Monster sometimes violently vibrating. - Decreased attenuation radius for monster smashing doors in. Now it won't sound like its right in your ear. - Monster forgetting to flee if its triggered before it spawns. - Monster turning to face the wrong direction for patrols. - some environmental geometry.

It's Locked changes

addedIt's the holiday update. Included with this update is some general fixes along with a new option to give the monster a festive Christmas hat and sleigh bells.
addedAdded - Christmas mode which can be enabled in settings. Gives the monster a Santa hat and replaces his chain noises with sleigh bells.
fixedFixed - Monster sometimes violently vibrating. - Decreased attenuation radius for monster smashing doors in. Now it won't sound like its right in your ear. - Monster forgetting to flee if its triggered before it spawns. - Monster turning to face the wrong direction for patrols. - some environmental geometry.

It's Locked V 1.1 Update

It's the holiday update. Included with this update is some general fixes along with a new option to give the monster a festive Christmas hat and sleigh bells.

Added - Christmas mode which can be enabled in settings. Gives the monster a Santa hat and replaces his chain noises with sleigh bells.

Fixed - Monster sometimes violently vibrating. - Decreased attenuation radius for monster smashing doors in. Now it won't sound like its right in your ear. - Monster forgetting to flee if its triggered before it spawns. - Monster turning to face the wrong direction for patrols. - some environmental geometry.

Source

Steam News / 9 December 2022

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