Update log
Full It's a Gluttonous Life update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
-Fixed a bug that prevented the player's clothes from digesting after they black out from consuming too much alcohol. -Implemented Jack's updated mod scripts, which should make modding easier. -Implemented parts of voraphile's Voracious patch (up to v3.17) ---Fixed a bug that would cause an infinite loop at work time for jobs ending at or after midnight (bar tender, bouncer). ---Fixed a bug that would cause a bad clothing name report after sleeping in the sofa until rested/morning just after starting the game and never having undressed before and opting to "sleep in the nude" when asked. ---Fixed a bug that caused a started conversation with Elaine to continue in her belly after she devoured the pc during that conversation due to the job deadline. ---Fixed Elaine re-voring the pc after job deadline just after releasing them and whenever she does not move to another room/location after release. ---Fixed bugs in clothing niceness categorization when removing cloths. ---Fixed bugs in the decent clothing automatic outfitting routine (bad clothing item IDs, missing clothing types). ---Added proper automatic outfitting (akin to what was already done for work time) when the pc tries to go outside while naked or obscenely clothed. ---Added calls to the sleepwear picking menu when taking a nap. ---Added missing nap menu entries for Elaine's bed, when Elaine is sleeping in it. ---Added entries for 90 minutes and two hours naps to the sleeping menus. ---Lowered the energy consumption while napping (not quite as high as when awake any more, but not quite as low as when sleeping deeply). ---Fixed more bugs in the automatic outfitting algorithm and improved it. ---Allow the pc to go recover their backpack, even when naked or wearing rags, to prevent issues with them getting stuck after a vore scene in the place where they got released or at home. ---Properly warn the player about what they need to do when they can't go to a place due to their attire. ---Forbid the pc to use the bus for transportation when not wearing a decent outfit. ---Fixed a bug dealing with the "Take your car out for a drive" option in the parking garage, that would be wrongly retained for next travel should you change your mind and go back home in the destination menu. ---Fixed the bug that caused improper strip bar closing time detection when drinking alone. ---Fixed the bug that caused newly created and worn clothing rags to be listed/printed with a weird name (stringized Python object reference) until re-worn. ---Properly allow the pc to change their outfit in the clothing store (implicitly in the changing cabin) and hospital (implicitly behind privacy screens). ---Properly allow the pc to go to the hospital (e.g. to get healed) even when indecently clothed (e.g. after being released from a belly). Removed the Supermarket from destinations that can be visited while indecently clothed. ---In the City map, now take into account the estimated/minimum travel time (*) to properly list destinations that will be open on arrival even when they are not on departure, and to remove the destinations that would be closed on arrival. (*) 30 minutes: this is not perfect, but the whole travel algorithm/menus would need a redesign to take into account the transportation modes and the corresponding travel times. ---When exiting a solo bath in Sigrid's hot tub, properly re-dress with the outfit that was worn when entering it.
Source
