Full notes
Full ITribe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Maps
addedAdded - treasure objects. It will appear when unit is near - add new start settings: quantity of spawned enemies, animals Fixed - Enemies didnt patrol on "Simple map" - Unit inside a tower was looking at enemy by wrong angle - walls could spawn everywhere
ITribe changes
addedAdded - treasure objects. It will appear when unit is near - add new start settings: quantity of spawned enemies, animals Fixed - Enemies didnt patrol on "Simple map" - Unit inside a tower was looking at enemy by wrong angle - walls could spawn everywhere
Added - treasure objects. It will appear when unit is near - add new start settings: quantity of spawned enemies, animals Fixed - Enemies didnt patrol on "Simple map" - Unit inside a tower was looking at enemy by wrong angle - walls could spawn everywhere
Source
Changelog.gg summarizes and formats this update. How we read updates.
