Full notes
Full ItLivesInTheWoods update
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What changed
0 fixes0 additions1 change0 removals
- Performance
changedOptimisationFurther cemented optimisation by improving culling distances of objects, now extended the scope to include forest-related objects such as trees. This dramatically improves performance by reducing the load on the GPU.
Optimisation
Further cemented optimisation by improving culling distances of objects, now extended the scope to include forest-related objects such as trees. This dramatically improves performance by reducing the load on the GPU.
That's it!
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