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Steam News7 June 202619d ago

Welcome to It Takes a Tribe

For a long time we’ve wanted to make a strategy game that wasn’t about building bigger walls, bigger armies, or bigger empires. We wanted to make a game about people.

Full notes

Full It Takes a Tribe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedgameplay mechanics deep dives
changedThanks for stopping by this early. If this sounds like your kind of journey, please consider Wishlisting the game and clicking Follow so you don't miss the next steps of our adventure.

For a long time we’ve wanted to make a strategy game that wasn’t about building bigger walls, bigger armies, or bigger empires.

We wanted to make a game about people.

About the stories they would tell each other around a fire.

About the weird masks they carved after surviving something terrible.

About their culture serving not merely as decoration but as the very essence of their survival, identity, and bond with the spirits.

That eventually became It Takes a Tribe. It’s a turn-based strategy game where you lead a nomadic tribe through a harsh mythical world. You hunt, migrate, perform shamanic rituals, survive brutal seasons, appease ancient spirits, and shape your tribe through the art and stories born from your journey.

Over the coming months, we’ll be sharing:

  • simulation system details

  • gameplay mechanics deep dives

  • worldbuilding and lore

  • art and visual design

  • development progress

  • behind-the-scenes chaos

  • and probably at least one terrible joke

Thanks for stopping by this early. If this sounds like your kind of journey, please consider Wishlisting the game and clicking Follow so you don't miss the next steps of our adventure.

What stories will your tribe tell?

Source

Steam News / 7 June 2026

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