In this update1
Full notes
Full It Is Ticking update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
It Is Ticking changes
First Of All, Thank You For Playing The Game
At first, we do not expect many players to win the game because the map designs are insanely difficult. However, how wrong we were to think so, up to 6.2% of players passed the final bomb in chapter "Nuclear CORE", that's an amazing result, this proves that players really spend time and dedication to analyze and defuse those bombs we made. Not only defuse it, players even try to speedrun it with minimal action counts, and finish the bomb within a few seconds.
We Have Made 10 More Campaign Bombs For Our Newest Components
Those 4 new components are:
Persistent Battery
NAND Logic Gate
Switch Logic Gate
Intersect Gate
These campaign bombs will be available after you complete chapter 9 "Nuclear CORE" as a bonus level, these designs are not difficult, still, it changes drastically your bomb-defusing mindset with their abilities. We thank you for submitting your ideas, concepts, bugs, etc. So we can see the problems we're missing and what can we do to expand our game.
The best designer? It's you
Creative, mind-blowing, etc. There’s no such word that can describe the bomb designs made by players around the globe, Not just hards, these designs carry unique play styles, making the game even more fun. Thanks for your time and dedication, we hope to see more in the future
Source
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