Update log
Full It Has My Face update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Maps
New patch is out!
Changelog:
New FOV toggle in the Options
Added a new Sprint Toggle in the Options
Fixed the bug where upgrades applying indefinitely if you drop your weapon and pick up it
Require at least 2 other sections for exploration mission to be picked
Improved the KillDistanceClose optional mission detection accuracy
Remove duplicate device name entry logs in Player.log
Fixed dash upgrade working only once in the Lab
Added new invisible boxes to outside acid area in the AcidPool Section so players can get out of the acid
Improved data handling for runtime changes to the weapon
Now the clone will avoid their own dynamite after they throw it so they wouldn’t kill themselves
No Chance Left system improvements. Now it’ll trigger correctly and won’t trigger in certain situations
Now in multiplayer, if player drops through the map multiple times, it’ll teleport them in a random location instead of trying to reload the world.
-wolderado
Source
