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Steam News6 May 20262mo ago

Isles of Arcana - Development Update #1

Steam post image ​ Isles of Arcana - Development Update #1 Hey everyone! Welcome to our first development update for Isles of Arcana!

In this update6

Full notes

Full Isles of Arcana update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes13 additions17 changes0 removals
  • Gameplay
  • Maps
  • Events
  • UI and audio
  • Performance
  • Server
addedIsles of Arcana - Development Update #1Welcome to our first development update for Isles of Arcana ! This update focuses heavily on new content, world improvements, multiplayer fixes, and overall gameplay polish.
added🆕 New ContentThis update introduces several new NPCs and encounters across the world, including:
changed🆕 New ContentCrocodiles in swamp biomes
added🆕 New ContentThe Arena has also received major additions with a brand new prefab, world event, and questline.
added🆕 New ContentOn top of that, several new craftable structures have been added:
added🆕 New ContentPlayers can also discover a new rune puzzle, craft the new Jungle Tonic potion recipe, and experiment with new wand sound effects.
object culling range64128object culling range increased, buff

Isles of Arcana changes

addedWelcome to our first development update for Isles of Arcana ! This update focuses heavily on new content, world improvements, multiplayer fixes, and overall gameplay polish.
addedThis update introduces several new NPCs and encounters across the world, including:
changedCrocodiles in swamp biomes
addedThe Arena has also received major additions with a brand new prefab, world event, and questline.
addedOn top of that, several new craftable structures have been added:

Steam post image

Isles of Arcana - Development Update #1

Hey everyone!

Welcome to our first development update for Isles of Arcana! This update focuses heavily on new content, world improvements, multiplayer fixes, and overall gameplay polish.

🆕 New Content

This update introduces several new NPCs and encounters across the world, including:

  • Rotting Soldier

  • Fishfolk Knight

  • Silenus

  • Crocodiles in swamp biomes

  • Pudding mini-boss

The Arena has also received major additions with a brand new prefab, world event, and questline.

On top of that, several new craftable structures have been added:

  • Stables

  • Woodshed

Players can also discover a new rune puzzle, craft the new Jungle Tonic potion recipe, and experiment with new wand sound effects.

🌍 World & Gameplay Improvements

A brand new biome blending system has been implemented to help transitions between regions feel more natural and immersive.

Other gameplay improvements include:

  • Reduced overworld rain frequency

  • Increased resource node spawn rates in earlier biomes

  • Increased bronze node spawn rates

  • Increased coin pickup speed

  • Equipped items are now preserved on death

  • Rover can now be picked up after riding

  • Glass panels now correctly count as building walls

⚙️ Technical & Performance Improvements

A lot of behind-the-scenes work has gone into improving stability and performance.

Highlights include:

  • Improved offscreen collision handling for buildings, gates, and fences

  • Improved NPC pathfinding collision tracking

  • Increased object culling range from 64 → 128

  • Prefab cleanup scripts reducing prefab file sizes by roughly 40%

  • Improved minecart movement and collision handling

  • Minecart positions now correctly sync in multiplayer

🌐 Multiplayer Updates

Multiplayer has received several important fixes and optimisations:

  • Fixed NPC target switching issues

  • Reduced packet overhead when syncing NPC targets

  • Fixed multiplayer player position saving issues

  • Added lobby filtering to the lobby browser

  • Fixed lobby browser positioning issues when resizing the game window

🐛 Bug Fixes

This update also includes a large number of bug fixes, including:

  • Fixed cinematics overwriting player zoom settings

  • Fixed rare crash when equipment breaks

  • Fixed freezing effects not clearing correctly

  • Fixed frost potion warmth buff not resetting after death

  • Fixed cliff rendering popup issue

  • Fixed street lamp placement issue

  • Fixed cave sunshafts blocking object placement

  • Fixed solar panel rotation wiring offsets

  • Fixed greenhouse exit teleport issue sending players to the celestial realm

🏆 Extras

  • Added 26 new Steam achievements

  • Added new D.A.V.E jumper lead cinematic

  • Added demo mode

  • Added developer console and level editor settings options

Thank you all for the continued support and feedback — it genuinely helps shape the game every week. More updates are already in development!

If you are interested in helping test the game, please consider joining our Discord channel - https://discord.gg/A5w8kYZawY

Source

Steam News / 6 May 2026

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