Full notes
Full Isle of Swaps update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
-Bully now correctly targets the opposite critter. Energy cost reduced from 3 to 2. Damage increased from Buffsx2 to Buffsx4 -Mental Fortitude changed to give 1 defence up to all critters, energy cost reduced from 3 to 2 -Energetic cards now show the energy they'll use when hovered over a critter and also have a line to say 'Consume X Energy' -Common Spot Sticker reduced from 10HP, 2pow, 2def to 4HP, 2pow, 1def -Uncommon Spot Sticker increased from 5hp to 6hp
-Fixed a softlock on picking a mastered Randomander/Prickelurge to start a run with -Fixed the text appearing incorrectly in Chevo's Chievements when playing in Korean, Japanese or Simplified Chinese -Updated some cards text in Simplified Chinese to correctly match the effect
-Steam Cloud should now be enabled (I left it in developer only mode, sorry)
Source
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