Full notes
Full Isle Of Spirits update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes2 additions1 change0 removals
- Gameplay
- Performance
- Fixes
changedGravity changed
fixedFixed: waterplane was not changing texture on winter due to wrong texture param name after sitching to shader graph
fixedFixed: sticky wall
addedGraphics: lighting change on morning, night and evening has been introduced
addedGraphics: rim light effect added on some props like trees or boulders
Gravity changed
Fixed: waterplane was not changing texture on winter due to wrong texture param name after sitching to shader graph
Fixed: sticky wall
- Graphicslighting change on morning, night and evening has been introduced
- Graphicsrim light effect added on some props like trees or boulders
Source
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