Full notes
Full Isle of Food update
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What changed
- Fixes
- Gameplay
- UI and audio
Isle of Food changes
Dear players, thank you for your support.
In this patch, we are releasing the main hotfixes for the issues that appeared after the initial launch of the game. Please continue testing and let us know if you encounter any problems through our Discord channels or in the dedicated Steam discussion section. Tutorial
Fixed an issue where the tutorial could stop if the Cookbook was opened from the menu.
The chicken is now unkillable during the tutorial to prevent progression from getting stuck.
Fixed an issue where the boiled potato objective could fail if it was not completed in time.
Gameplay
Fixed an issue where plates could crack and slightly clip into tables when placed.
Fixed an issue where the hand could teleport to the distant kitchen switch instead of the nearby one.
Added an additional validation for customer orders to prevent orders above the restaurant's current level.
UI
Fixed the 24-hour clock format.
Fixes
Fixed a regression from a previous update where some objects, such as the rose and pineapple, could disappear when picked up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
