Islantiles
Steam News 13 May 20267d ago

Patch Notes 1.0.12

Hello builders, This update focuses on stability, consistency and quality-of-life improvements: - Adds a confirmation dialog when restarting a game - Fixes missing Grey Noble synergy with Grey Bazaar - Fixes Short Night…

Update log

Full Islantiles update

The complete published notes, normalized for clean reading and source attribution.

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Hello builders,

Extracted changes

0 fixes1 addition1 change0 removals
  • Performance
  • Maps
changedThis update focuses on stability, consistency and quality-of-life improvements:
addedAdds a confirmation dialog when restarting a game - Fixes missing Grey Noble synergy with Grey Bazaar - Fixes Short Nights not restoring actions after being destroyed - Fixes Vacation not restoring the hand size after being destroyed - Fixes island luxury technologies appearing in runs that do not have luxuries - Fixes remaining hand size after selling Runeforging - Fixes tooltip stutter and potential displacement at edge border - Fixes Pirate Ships spawning too far away from the beach on certain maps - Fixes Treasure Chamber granting too much sell value - Fixes Early Bird not being applied correctly after loading a game in Spring - Fixes Trade Embargo resetting resources when loading a game in Summer - Fixes Outposts not blocking regrowing in subsequent seasons after loading a game - Fixes promotion buffing multiple buildings when placed in quick succession

This update focuses on stability, consistency and quality-of-life improvements:

- Adds a confirmation dialog when restarting a game - Fixes missing Grey Noble synergy with Grey Bazaar - Fixes Short Nights not restoring actions after being destroyed - Fixes Vacation not restoring the hand size after being destroyed - Fixes island luxury technologies appearing in runs that do not have luxuries - Fixes remaining hand size after selling Runeforging - Fixes tooltip stutter and potential displacement at edge border - Fixes Pirate Ships spawning too far away from the beach on certain maps - Fixes Treasure Chamber granting too much sell value - Fixes Early Bird not being applied correctly after loading a game in Spring - Fixes Trade Embargo resetting resources when loading a game in Summer - Fixes Outposts not blocking regrowing in subsequent seasons after loading a game - Fixes promotion buffing multiple buildings when placed in quick succession

Happy building!

Source

Steam News / 13 May 2026

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