In this update4
Full notes
Full Island of Challenge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Island of Challenge changes
New Feature
Auto-aim
New functionality: by pressing the "R" key, the game will automatically aim and shoot at the nearest enemy, making combat easier in intense situations.
Balancing
Weapon adjustments
Revised stats for all weapons to keep their DPS as close as possible to each other, ensuring variety in gameplay and balance between options.
- Skill explosionsExplosion damage has been reduced to half of the skill hit damage, preventing them from being overly powerful.
Improvements
Drop system
- Small manaReduced the drop rate of small mana to balance resource economy.
- Purchase capacityIncreased the ability to purchase drop percentage upgrades, allowing players to customize their resource-gathering experience.
Monster spawns
Improved monster spawn locations for a smoother and fairer gameplay experience.
Infinite mana
Now, when picking up an infinite mana drop, the player immediately receives maximum mana, avoiding scenarios where skills cannot be used even with the drop active.
Mana range upgrade
Reduced the distance at which the mana range upgrade works, making it more strategic and balanced.
Fixes
Minor general fixes to improve stability and gameplay experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
