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Steam News6 May 20262mo ago

[Demo] Game Flow Adjustments

Game Flow Adjustments Streamlined the game flow by removing unnecessary steps, condensing the demo's playtime for better immersion.

Full notes

Full Island For Sale update

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What changed

0 fixes3 additions8 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
removedStreamlined the game flow by removing unnecessary steps, condensing the demo's playtime for better immersion.
changedOther QoL Improvements
addedDismount Guide: Added a prompt showing how to dismount when riding a zipline or sitting on a chair.
changedWatchtower UI: Changed the zipline icon that appears when entering a Watchtower.
addedFuel Warning: The "Wasting Fuel" warning is now more prominent. An object providing related guidance has also been added to the starting area.
changedOverImmersion VFX: Updated the visual effects for the OverImmersion state.

Island For Sale changes

removedStreamlined the game flow by removing unnecessary steps, condensing the demo's playtime for better immersion.
changedOther QoL Improvements
addedDismount Guide: Added a prompt showing how to dismount when riding a zipline or sitting on a chair.
changedWatchtower UI: Changed the zipline icon that appears when entering a Watchtower.
addedFuel Warning: The "Wasting Fuel" warning is now more prominent. An object providing related guidance has also been added to the starting area.

Game Flow Adjustments

  • Streamlined the game flow by removing unnecessary steps, condensing the demo's playtime for better immersion.

Other QoL Improvements

  • Dismount GuideAdded a prompt showing how to dismount when riding a zipline or sitting on a chair.
  • Watchtower UIChanged the zipline icon that appears when entering a Watchtower.
  • Guidance Messages: Refined the overall guidance messages for better clarity.

  • Fuel WarningThe "Wasting Fuel" warning is now more prominent. An object providing related guidance has also been added to the starting area.
  • OverImmersion VFXUpdated the visual effects for the OverImmersion state.
  • Overload SystemAdded an Overload system that is closely tied to OverImmersion. To prevent the frustration of interrupted looting when your inventory is full, you can now continue to pick up items past your capacity, but you will incur a movement speed penalty instead.
  • Resource CrusherReduced the processing delay of the Resource Crusher.
  • BallistaIncreased the damage and aiming speed of the Ballista.
  • Trash SpawnsIncreased the overall spawn rates for trash and trash clusters.
  • Door RepairDecreased the amount of tape required to repair doors.
  • Dried BarrelIncreased the chance of finding fuel in Dried Barrel.

Source

Steam News / 6 May 2026

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