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Steam News1 April 20251y ago

Island Dwellers - Major gameplay update

Hello! Huge thanks to everyone who tested the game and shared feedback — you’ve helped shape this update in a big way.

Full notes

Full Island Dwellers update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Store
addedHuge thanks to everyone who tested the game and shared feedback — you’ve helped shape this update in a big way. Today, we’re introducing two major features that enhance exploration, strategy, and the new player experience!
added🔹1. Finite ResourcesThe world just got a lot more dynamic. Every time a new map is generated, each tile now has a limited amount of resources based on its terrain type. This change makes exploration essential — your people will need to stay on the move to find food, materials, and survival opportunities.
changed🔹1. Finite Resources🔨 The task panel also shows how many resources are left in the tooltip.
changed🔹1. Finite Resources🏠 Buildings make specific resources infinite, so setting up a village means your tribe can settle — for a while.
added🔹2. New player guide📘 Hit a milestone but missed a mechanic? The guide pops up only when needed, so veterans won’t get nagged, and new players don’t feel lost. Here is an example from the start of the game.
changed🔹2. New player guideWhen selecting an idle unit, the tutorial shows how to move using the right mouse button.

Island Dwellers changes

addedHuge thanks to everyone who tested the game and shared feedback — you’ve helped shape this update in a big way. Today, we’re introducing two major features that enhance exploration, strategy, and the new player experience!
addedThe world just got a lot more dynamic. Every time a new map is generated, each tile now has a limited amount of resources based on its terrain type. This change makes exploration essential — your people will need to stay on the move to find food, materials, and survival opportunities.
changed🔨 The task panel also shows how many resources are left in the tooltip.
changed🏠 Buildings make specific resources infinite, so setting up a village means your tribe can settle — for a while.
added📘 Hit a milestone but missed a mechanic? The guide pops up only when needed, so veterans won’t get nagged, and new players don’t feel lost. Here is an example from the start of the game.

Huge thanks to everyone who tested the game and shared feedback — you’ve helped shape this update in a big way. Today, we’re introducing two major features that enhance exploration, strategy, and the new player experience!

🔹1. Finite Resources

The world just got a lot more dynamic. Every time a new map is generated, each tile now has a limited amount of resources based on its terrain type. This change makes exploration essential — your people will need to stay on the move to find food, materials, and survival opportunities.

🧭 When a unit is selected, nearby tiles now show exactly what resources are available and how much is left.

🔨 The task panel also shows how many resources are left in the tooltip.

🏠 Buildings make specific resources infinite, so setting up a village means your tribe can settle — for a while.

🔹2. New player guide

A lightweight tutorial system now tracks whether you’ve performed key actions and will gently guide you only if you haven’t.

📘 Hit a milestone but missed a mechanic? The guide pops up only when needed, so veterans won’t get nagged, and new players don’t feel lost. Here is an example from the start of the game.

Learn how to cycle between idle units with this early-game prompt.

When selecting an idle unit, the tutorial shows how to move using the right mouse button.

After moving, the guide explains how to assign tasks to your units.

That’s all for now! As always, keep the feedback coming — every message helps make Island Dwellers better. 👉 Remember to wishlist and play the demo! https://store.steampowered.com/app/3023960/Island_Dwellers/

Source

Steam News / 1 April 2025

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