Full notes
Full Island 359™ update
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What changed
- Fixes
- Gameplay
Island 359™ changes
And latest 1.05
Fixed inventory bug where your gear wouldn't load in Main Menu when returning from Survival or Arcade missions
Fixed incorrect dino kill amounts when transitioning between Arcade locations
Mostly fixed that dead hang at the end of some of the Arcade mode waves
Fixed Valley Arcade Trex wave
Some melee item tweaks
Got Raptors crouching when stalking again
Changed what Arcade Mode rackup screen displays (and how/where amounts are calculated). Final "Total" line is now what you've earned on that particular run, not your total banked XP... seems to make more sense.
(1.05) - In making the change listed above, I managed to wipe out your score on Merc Missions... fixed that
(1.05) - Fixed the tutorial where your backpack would already be on your back during the intro
(1.05) - Fixed a reach assist detection issue that wasn't letting you pick up the knife and backpack in the tutorial
(1.05) - Made Raptors EVEN LESS good at seeing you since they still seemed too high
Known issues: -There’s a bug with Mercenary Mode leaderboards posting zero as score. Please avoid playing this mode if you care about your score until the next update. -There's now already a backpack on your back when you start the tutorial. This is not great - fixing that tonight. I wasn't able to see anything directly responsible for the couple waves that were reported to not be spawning any dinos in Arcade mode. I'll keep digging on that.
Source
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