Full notes
Full Is Anybody There? update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Is Anybody There? changes
We continue to develop the game and make improvements to the demo. Thank you for your feedback, which makes it easier for us to enhance the player experience. Below is a list of the key changes in the demo version of the game.
Added camera sensitivity setting.
Added the option to invert the Y-axis.
Improved the antagonist's material settings.
Reworked the chase section. It is now easier to identify the incorrect path.
Added new graphical elements in the corridor.
Reworked the system that prevented movement during certain story scenes.
The particle system near the speaker in the protagonist's room is now more responsive to calm, quiet music.
Numerous minor improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
