Update log
Full Ironsand update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey folks!
Extracted changes
- Gameplay
- Maps
- Balance
We’ve just released a new update for the Demo, and it brings a number of important gameplay improvements, new enemies, and visual upgrades. Thank you for all your feedback - this patch is mainly made by your suggestions!
Changelog
Fewer enemies, but smarter and more challenging behavior, expect more tactical encounters instead of pure waves of numbers
Improved hit effects on enemies, combat now feels more impactful and readable
- CosmeticNew enemiesDefensive Drone, Laster Turret and Flying Grenade Launcher Turret
Weapon and ammo purchasing during session
More noticeable grenade effects, clearer visual cues and explosions
Updated environment decorations, maps now feel more detailed and atmospheric
Improved mission completion & statistics screen
Greatly increased axe damage, it finally feels as brutal as it should
Added map progress indicator
Highlighted nuclear strike damage area
Thank you for playing the demo and sharing your feedback - it helps us a lot as we continue developing Ironsand! More updates are on the way!
Source
