Update log
Full Ironsand update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
0 fixes1 addition2 changes0 removals
- Gameplay
- Maps
addedNew spawn effect for opponents in open areas
changedImproved the sounds of weapons, explosions, etc.
changedImproved decorations in the first map
We've done a lot of work in two main areas: improving the impact of shooting and more narrative elements
Changelog:
- CosmeticRedesigned enemy shootingnow projectiles are slow and bright
- CosmeticRedesigned player shootingsounds, hit and kill effects
New spawn effect for opponents in open areas
Improved the sounds of weapons, explosions, etc.
Improved decorations in the first map
Source
