Update log
Full Ironsand update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Today we've released a major update to demo version. Here's the patchnote:
Significantly redesigned the locations
Added lots of new enemies, including Priests and flying beetles
Added a rage mode (builds up by killing enemies)
Updated the visuals for upgrades and many other in-game elements
The ability to carry two types of weapons
Added exploding barrels
And much more!
We hope you enjoy this update. Please share your thoughts so we know which direction to take the project in next!
Source
