Full notes
Full Ironkraft - Road to Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Store
Ironkraft - Road to Hell changes
- Competitivemode
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
New enemy type
New junk (breakable objects)
New weapon pack (Grenade Launchers)
New Boost engines
First 11 Achievements
Multiplayer (competitive, race)
Fixed Bugs
Vice Modules have their icons added
Scrolling is added to the weapon selection in 16:10 resolutions too
Fixed some of the missing sounds
From now on you will see a notification if you’re out of Fuel
Fuel in your Inventory can now be used (manually)
Now you can see the total car weight in the Buy/Sell menu
The loading screens are now added back (they disappeared last time)
Minor UI fixes
Other minor bugfixes
We’ve come out with this update a little later than planned but we do hope you will enjoy the new content and the fixes nonetheless. We wish you all a Happy Holiday Season! Also, check out the new Early Access Roadmap for next year on the Store Page: http://store.steampowered.com/app/397020
Source
Changelog.gg summarizes and formats this update. How we read updates.
