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Steam News24 December 201411y ago

Beta Build 4: Patch notes (and Happy Holidays!)

Good day, and Happy Holidays to you all! We've got quite a decent number of changes in today's update, fixing some of the issues and addressing the feedback we've received so far during the beta.

Full notes

Full Ironcast update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions6 changes2 removals
  • Compatibility
  • Fixes
  • UI and audio
  • Gameplay
  • Workshop
  • Performance
changedGood day, and Happy Holidays to you all! We've got quite a decent number of changes in today's update, fixing some of the issues and addressing the feedback we've received so far during the beta. Thank you for your continued support; some of the following would not have been done if it weren't for the emails and in-game bug submissions from you guys.
fixedFixed spacing in large title font
changedSignature abilities/passives now appear as such in their tooltips
removedWhen maxed out global unlocks, XP left no longer appears as "0/0"
addedWorkshop no longer shows blueprints that have been built
removedEnemy coolant bar particle effect no longer triggers on player coolant use

Ironcast changes

changedGood day, and Happy Holidays to you all! We've got quite a decent number of changes in today's update, fixing some of the issues and addressing the feedback we've received so far during the beta. Thank you for your continued support; some of the following would not have been done if it weren't for the emails and in-game bug submissions from you guys.
fixedFixed spacing in large title font
changedSignature abilities/passives now appear as such in their tooltips
removedWhen maxed out global unlocks, XP left no longer appears as "0/0"
addedWorkshop no longer shows blueprints that have been built

Good day, and Happy Holidays to you all! We've got quite a decent number of changes in today's update, fixing some of the issues and addressing the feedback we've received so far during the beta. Thank you for your continued support; some of the following would not have been done if it weren't for the emails and in-game bug submissions from you guys.

  • Objective Panel now shows mission name

  • Clicking on "next" while dialogue is typing out will cause it to appear all at once (clicking next again will move to next item)

  • Fixed spacing in large title font

  • Signature abilities/passives now appear as such in their tooltips

  • When maxed out global unlocks, XP left no longer appears as "0/0"

  • Various fixes to broken active abilities and passive boosters (including the ones associated with Ares Powell and Walter H Kylock)

  • Workshop no longer shows blueprints that have been built

  • Selecting a target in the target subsystem panel now closes the panel

  • Enemy coolant bar particle effect no longer triggers on player coolant use

  • Fixed some sprite flickering on the first Boss' Ironcast

  • ESC now hides dialogues and activates sensible actions (pause/back/quit) in game screens

  • Boss 2 is now offset slightly to the right

  • Fixed bug with first boss nearly always dropping Drives

  • Added Dialogue skip button

  • Player gains HP the moment of level up, not after level up ability selected

  • Repair button in hanger plays correct sound

  • Fixed dialogue missing commander names on first piece of dialogue in mission

  • Fixed AI overheating on salvage missions and causing player to fail the mission

  • Repair button now plays a purchase sound

  • Reduced the turn limit on the first Boss from 50 turns to 20 turns. This limit is displayed on the objectives panel.

  • Fixed some typos in missions

Enjoy!

Source

Steam News / 24 December 2014

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