Full notes
Full IRON WORLD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
IRON WORLD changes
Thanks to the feedback from the players, we have made a number of important improvements.
The tutorial has been completely redesigned. Now this is a separate mini-prologue in which you will get acquainted with Dante's talking eggplant))
Various UI improvements: large item icons, larger and more noticeable enemy health bars, more convenient indicators of reloading and grenade throwing.
Minimap.
Shaking the camera when taking damage.
Increased viewing area.
Faster characters and animations of melee weapon strikes.
Removed the sliding effect.
Slightly slowing down enemies from damage.
More noticeable effects of hits for bullets.
Using items from the ground.
Source
Changelog.gg summarizes and formats this update. How we read updates.
