Iron Saga VS
Steam News 6 March 20262mo ago

Maintenance Announcement (March 6, 2026)

Commanders, We will be conducting maintenance for Iron Saga VS on Steam from 9:30 AM UTC. Online play will not be available during the maintenance. You can still play in offline mode. Maintenance Period From 9:30 AM to…

Update log

Full Iron Saga VS update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes1 addition3 changes3 removals
  • Balance
  • Gameplay
  • Fixes
changed▣ BALANCE ADJUSTMENT
added· Added A.C.E difficulty in the Pilot Academy for all characters except for Getter Robo, Leiter, Shin Getter Robo, and Zeorymer. This difficulty features high-level combo challenges that incorporate the characters' different arsenals. If you have already cleared the previous challenges, it's your cue to come back to the ring!
changed· Adjusted and updated the combo challenges for all characters in the Pilot Academy, with a more phased progression of difficulty levels.
fixed· Fixed the missing localization in certain areas of the game
removed· Now the hurtbox no longer shrinks excessively during standing block
fixed· Fixed the invincibility property; Death Dragon Tornado now has full invincibility on startup, and will no longer be hit by the opponent's throw attacks

Commanders,

We will be conducting maintenance for Iron Saga VS on Steam from 9:30 AM UTC. Online play will not be available during the maintenance. You can still play in offline mode.

Maintenance Period

From 9:30 AM to 11:00 AM UTC (~90 Minutes)

If maintenance is not completed by the scheduled time, we may extend it. We're sorry for any inconvenience this may cause. Thanks again for your understanding and support.

Patch Note 1.4.7 r5_0 (March 6, 2026)

▣ PILOT ACADEMY OPTIMIZATION

▣ BUG FIX

▣ BALANCE ADJUSTMENT

PILOT ACADEMY OPTIMIZATION

· Added A.C.E difficulty in the Pilot Academy for all characters except for Getter Robo, Leiter, Shin Getter Robo, and Zeorymer. This difficulty features high-level combo challenges that incorporate the characters' different arsenals. If you have already cleared the previous challenges, it's your cue to come back to the ring!

· Adjusted and updated the combo challenges for all characters in the Pilot Academy, with a more phased progression of difficulty levels.

BUG FIX

General (Localization)

· Fixed the missing localization in certain areas of the game

Zeorymer (General)

Standing Block

· Now the hurtbox no longer shrinks excessively during standing block

Zeorymer (Hades Project)

Death Dragon Tornado (←Charge→←→+D)

· Fixed the invincibility property; Death Dragon Tornado now has full invincibility on startup, and will no longer be hit by the opponent's throw attacks

· Now this move lands correctly on opponents who are on Zeorymer's reverse side

Omnipotent Slam (↓Charge↑+A+B/A+D)

· After a successful hit of Omnipotent Slam, canceling into Limit Break and then canceling again into other moves will no longer abnormally push Zeorymer a great distance backward

Backward Throw (←+A+B/A+D)

· Fixed an issue where Zeorymer's backward throw on the perimeter of the border cannot throw Mazinkaiser into the corner with Backward Throw

Mazinger (Photon Power Command)

Standing Light Attack under Mazin Power (A+C > A)

· Now Standing Light Attack under Mazin Power can now cancel into Limit Break normally after a hit

Leiter (General)

Bloated Ambition (↓↙←↓↙←+D)

· Fixed the texture loss of this move

Vassago (Limiter Removed)

Forcefield Strike (D > →→)

· Now Forcefield Strike cannot be quickly activated by ↓↙←+D

BALANCE ADJUSTMENT

Mazinger (Photon Power Command)

Great Swing Rocket Punch under Mazin Power (A+C > ↓↘→+B+C > ↑ / ↓↘→+B+C > ↗)

· Slightly decreases the horizontal knock-up distance of the opponent after hitting an airborne opponent

Team Iron Saga VS

Source

Steam News / 6 March 2026

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