What changed
1 fix1 addition5 changes0 removals
- Gameplay
- Balance
- UI and audio
- Maps
changedCustomization and Camo systemDeep mech customization lets pilots arm, tweak, and style their mechs exactly the way they want. This microtransaction-free, fully featured camo editor blends 25 base textures with 33 colors for limitless variation and expression, saving up to eight designs that can be applied to any unlocked mech.
changedCamera ToolkitImproved Smooth Camera The streaming camera receives major upgrades to better capture cockpit interactions and mech dynamics, such as shaking from damage or movement. Enhanced motion and action tracking brings flat-screen footage far closer to the true VR experience, with recordings now showing the authentic movement shake and stomping.
addedCamera ToolkitAll New Camcorder A placeable camera that lets you frame shots exactly how you want. Perfect for cinematic angles, gameplay highlights, and custom scenes with full control over position and rotation. This also benefits from a lot of tech we built for smooth camera improvements!
changedCamera ToolkitCustom FOV FOV settings let you control how wide or narrow the view is for each shot. Easily switch between portrait and landscape mode to suit different platforms and styles.
changedGameplay & BalanceIncreased Pulse Rails accuracy and damage, adjusted spread. Increased Intimidators damage. Reduced Spitfire damage slightly. Gave LR-FOS BEAM a damage increase as well. Artillery and airstrikes now hit shields and other blocking objects. Cloaking: Halved cost. Heavy Shield: Doubled health. Healing drones are now networked and appear to other players as well.
changedUI & UXImproved disconnecting and reconnecting logic and information conveyed, no more black screens without a reason! All new sound and visual effects for picking mechs, weapons, augments and camo. Force headphones option for Standalone Quest players
Echus: Ammo8→12↑Echus: Ammo increased, buffAmmo8→16↑Ammo increased, buffBulletheim: Ammo8→16↑Bulletheim: Ammo increased, buffIRON REBELLION changes
changedDeep mech customization lets pilots arm, tweak, and style their mechs exactly the way they want. This microtransaction-free, fully featured camo editor blends 25 base textures with 33 colors for limitless variation and expression, saving up to eight designs that can be applied to any unlocked mech.
changedImproved Smooth Camera The streaming camera receives major upgrades to better capture cockpit interactions and mech dynamics, such as shaking from damage or movement. Enhanced motion and action tracking brings flat-screen footage far closer to the true VR experience, with recordings now showing the authentic movement shake and stomping.
addedAll New Camcorder A placeable camera that lets you frame shots exactly how you want. Perfect for cinematic angles, gameplay highlights, and custom scenes with full control over position and rotation. This also benefits from a lot of tech we built for smooth camera improvements!
changedCustom FOV FOV settings let you control how wide or narrow the view is for each shot. Easily switch between portrait and landscape mode to suit different platforms and styles.
changedIncreased Pulse Rails accuracy and damage, adjusted spread. Increased Intimidators damage. Reduced Spitfire damage slightly. Gave LR-FOS BEAM a damage increase as well. Artillery and airstrikes now hit shields and other blocking objects. Cloaking: Halved cost. Heavy Shield: Doubled health. Healing drones are now networked and appear to other players as well.
Customization and Camo system
Deep mech customization lets pilots arm, tweak, and style their mechs exactly the way they want. This microtransaction-free, fully featured camo editor blends 25 base textures with 33 colors for limitless variation and expression, saving up to eight designs that can be applied to any unlocked mech.
Improved Smooth Camera The streaming camera receives major upgrades to better capture cockpit interactions and mech dynamics, such as shaking from damage or movement. Enhanced motion and action tracking brings flat-screen footage far closer to the true VR experience, with recordings now showing the authentic movement shake and stomping.
All New Camcorder A placeable camera that lets you frame shots exactly how you want. Perfect for cinematic angles, gameplay highlights, and custom scenes with full control over position and rotation. This also benefits from a lot of tech we built for smooth camera improvements!
Custom FOV FOV settings let you control how wide or narrow the view is for each shot. Easily switch between portrait and landscape mode to suit different platforms and styles.
Gameplay & Balance
Increased Pulse Rails accuracy and damage, adjusted spread. Increased Intimidators damage. Reduced Spitfire damage slightly. Gave LR-FOS BEAM a damage increase as well. Artillery and airstrikes now hit shields and other blocking objects.
Cloaking
Halved cost.
Heavy Shield
Doubled health. Healing drones are now networked and appear to other players as well.
UI & UX
Improved disconnecting and reconnecting logic and information conveyed, no more black screens without a reason! All new sound and visual effects for picking mechs, weapons, augments and camo. Force headphones option for Standalone Quest players
Maps & Environments
Echus
Ammo increased from 8 → 12 Redland: Major update- New layout and visual improvements Abandoned Sector: Major update- Visual improvements Sentinel: New map- Mountaintop facility environment with tight corridors and large rooms, mid size Canyons: New map- Desert canyon environment, mid size Magma Fields: Minor fixes and improvements, lava plane textures fixed for standalone Badlands: Ammo increased from 8 → 16, added spawn cover.
Bulletheim
Ammo increased from 8 → 16