Full notes
Full Iron grid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- UI and audio
Iron grid changes
This small update includes:
Updated visuals for level select menu
Player death sequence
Fixed scope performance
Automatic rifle bullets increased to 30(previously 25)
Automatic rifle range doubled
Updated monolith logic for blocking building and upgrading
Reduced enemy count across all levels
Mining stations don't lose upgrades if disabled
Player can walk between towers if placed side by side
In tactical view zoom increased
Tactical view charge time changed to 12 seconds(previously 60)
Added recoil animation
Added pickup sound for metal bars
Source
Changelog.gg summarizes and formats this update. How we read updates.
