In this update1
Full notes
Full Iron Frontier update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
- Maps
Iron Frontier changes
Commanders, the open playtest is done, and you left us buried in feedback. No complaints here: every questionnaire, bug report, and "why does this unit do THAT" gave us a mountain of data on where to take Iron Frontier next. We've already put a big chunk of it to work.
Here's a taste of what changed:
You can now command each unit type separately
Drag a selection box over your units and send them anywhere with one click
Reworked card draws: only unit cards appear mid-battle, while economy cards come at the start of each wave
Factory cards no longer need a perk to unlock. Every factory pumps out one unit at the start of each wave
New tactics that reward you with extra units
More units can now hit air targets
Fresh tutorial steps for new recruits
A cleaner interface
Difficulty levels
And we're not done. The team is still digging into your notes and cooking up new features.
If you want to help steer where Iron Frontier goes next:
✍️ Leave a review on the demo: even a few lines tell us what's landing
đź’¬ Share your ideas: the best ones tend to come from the front
See you on the battlefield, Commanders ⚔️
Source
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