iRacing
Steam News 23 June 202511mo ago

2025 Season 3 Patch 2 Release [2025.06.21.01]

2025 Season 3 Patch 2 Release Notes [2025.06.21.01] This Patch Release contains updates and fixes for the 2025 Season 3 Release. SIMULATION: -------------------------------------------------------------- Connectivity Fi…

Update log

Full iRacing update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

6 fixes1 addition8 changes0 removals
  • Events
  • Fixes
  • Gameplay
changed2025 Season 3 Patch 2 Release Notes [2025.06.21.01This Patch Release contains updates and fixes for the 2025 Season 3 Release.
fixedConnectivityFixed an issue where users could become invisible to others in the SIM after disconnecting and reconnecting.
fixedPhysicsFixed an issue with how tires play with wet grass and gravel friction. This was also causing formula cars to snap and spin easily on wet gravel while at full-throttle.
fixedRace ControlFixed an issue where Race Restarts could get stuck on One-To-Green.
changedGraphicsReduced the amount of visual popping that could be seen on many 3D curbs as a camera changed distances from them.
changedGraphicsMany track grass textures have been updated to fix some splotchy patches and crab grass.

2025 Season 3 Patch 2 Release Notes [2025.06.21.01]

This Patch Release contains updates and fixes for the 2025 Season 3 Release.

SIMULATION:

--------------------------------------------------------------

Connectivity

  • Fixed an issue where users could become invisible to others in the SIM after disconnecting and reconnecting.

Physics

  • Fixed an issue with how tires play with wet grass and gravel friction.

    • This was also causing formula cars to snap and spin easily on wet gravel while at full-throttle.

Race Control

  • Fixed an issue where Race Restarts could get stuck on One-To-Green.

Graphics

  • Reduced the amount of visual popping that could be seen on many 3D curbs as a camera changed distances from them.

  • Many track grass textures have been updated to fix some splotchy patches and crab grass.

Controls

  • For force feedback, softened the profile of rumble strips in an effort to reduce the audible noise they produce in the 360Hz force feedback channel.

  • LFE system improvements for force feedback have been added, including:

    • Moza wheels now have their master volume set -15 dB lower.

    • Fanatec wheels now have their master volume set +5 dB higher.

    • Road texture effect now has its default gain set to -30 dB.

    • Drive shaft effect has been turned off and removed from the app.ini file.

    • These changes should rebalance the mix for Moza wheel users, greatly reducing the audible noise the wheel produces when the Wheel LFE system is enabled. If you still find it is too loud, you can further reduce the volume in the Misc. tab of the Sim options, using the master volume slider in the Wheel LFE settings.

CARS:

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NASCAR Cup Series Gen 7

  • Fixed an issue where the vehicle systems could not be shut-off while over pace speed.

NASCAR Gen 4 Series

  • These cars now use the low oil pressure light and the oil and water temperature gauges when at Superspeedway tracks.

  • iRacing setups have been updated.

Supercars - Gen 3

  • Anti-roll bar blade positions are now pit service adjustable.

    • ARB blade changes are performed simultaneously with the rest of pit service and take 25 seconds for one ARB blade change or 50 seconds to change both ARB blade positions during a pitstop.

BMW M4 G82 GT4

  • Adjusted the exterior car lights to illuminate properly during day-time rains.

BMW M Hybrid V8

  • Adjustments to Brake Migration and Brake Bias Target may now be mapped to controls while in-car.

Cadillac V-Series.R GTP

  • Adjustments to Brake Migration and Brake Bias Target may now be mapped to controls while in-car.

Dallara IR18

  • Fixed an issue where the wheel vinyl toggle wasn't working correctly.

  • Updated the position of the nametag on the no-post version of the Oval aeroscreen.

Ferrari 296 Challenge

  • Increased the clutch inertia to resolve an issue where when using auto-shift on the 6th to 7th gearshift, the clutch would become numerically unstable and explode the drivetrain.

Gen 4 Ford Taurus - 2003

  • Adjusted the graphical display of left and right side fenders to better match those of the Chevrolet.

Porsche 911 RSR

  • Fixed an issue where the pit limiter and warning screens wouldn't illuminate properly on the digital dashboard.

Porsche 963 GTP

  • Adjustments to Brake Migration and Brake Bias Target may now be mapped to controls while in-car.

TRACKS:

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Bristol Motor Speedway

  • Placed an illuminated sign on the front grandstand.

  • Lightmaps have been

Source

Steam News / 23 June 2025

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