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- ionAXXIA
End of Early Access!
A few tweaks to finish off version 1. Hopefully fixed bug with flamers so they fire consistently first time. Fixed mine launched on Argon mothership. Removed 'Early Access' label from Logo. ;)
Announcement3 changesFixGameplay - ionAXXIA
Patch notes - Nov 26th '21
Fixed autoturret bug where they weren't cleaned up properly on time out, potentially resulting in hung game. Enhanced autoturrets as they were too puny. Fixed Challenge bug where challenge was changed just viewing compo…
Event1 changeFix - ionAXXIA
Critical bug fix
Fixed critical bug for new players introduced in last patch, causing game to fail on the Training mission. Had disabled the video player and didn't test further into the game past the fix for the tutorial to find this o…
Announcement1 changeFix - ionAXXIA
Bug fix
Fixed bug : First play through Options froze game when KBM selected Thanks to /MuttonTime's bug report on Reddit
Announcement1 changeFix - ionAXXIA
ionAXXIA leaving Early Access, 3rd December!
Thanks to the input of you early users, ionAXXIA has found its identity and is ready for release! What started as a shell of an arena shooter has now evolved into a rich, “Big Brained” tactical space shooter. A lot of (…
Store11 changesGameplayBalance - ionAXXIA
ionAXXIA Launch Candidate!
This is a quite release of the final version of the game. Loads and loads and loads has changed. Putting this release out now rather than sitting it on, and will follow up with full details later when I get chance.
Announcement1 changeGameplay - ionAXXIA
Quick update - lots of content coming!
A number of small changes have been added based on feedback in the discord channel, with user defined keyboard and mouse controls and a high-tempo audio track to liven things up. Now work is focussed on adding out the f…
Announcement1 changeUI/audio - ionAXXIA
Cloud saves! Discord!
One of the key dreams for ionAXXIA was to create a proper arcade game on mobile devices. This major update includes cloud saves, so you can continue your progress on smartphones and back again. The new trailer sums the…
Announcement1 changeGameplay - ionAXXIA
Long awaited epic update
After a totally unexpected silence, I'm back with the most significant update yet. 0.6.3 introduces the galactic map that brings the whole game experience together. Plot a course of discovery through the galaxy. Each st…
Announcement3 changesMapsGameplay - ionAXXIA
Tactical map released to Beta branch
I'm very pleased to release to the Beta branch the beginnings of the working tactical map. Woohoo! It's very much based on the tactical map of the original Star Control game. You build ships and manoeuvre them around a…
Announcement3 changesCompatibilityMaps - ionAXXIA
Step two of iteration 2 is released!
Lots of work, lots of changes. Quick overview: · Enemies have secondary abilities · Autoshoot aiming super accurate · Classic mode added · Engine enhancements for future content · Beta builds to be made available I've a…
Announcement1 changeCompatibility - ionAXXIA
Iteration 2 first draft goes live
Finally got it out the door! Woohoo! ːsteamhappyː This is the first step of Iteration 2, being a more fleshed out and solid version of ionAXXIA. There's procedural levels and star maps which are the precursor to the str…
Announcement1 changeMaps - ionAXXIA
2018 - Progress report (or "what's up?")
Happy 2018! Here's what's been happening... My last update hoped to get ionAXXIA out before December. Ha. Ha ha. Ha ha haaaaa. Suffice to say, more life got in the way, including Christmas. That is the problem being…
Announcement1 changeMaps - ionAXXIA
2018 - Progress report (or "what's up?")
Happy 2018! Here's what's been happening... My last update hoped to get ionAXXIA out before December. Ha. Ha ha. Ha ha haaaaa. Suffice to say, more life got in the way, including Christmas. That is the problem being…
Announcement1 changeMaps - ionAXXIA
Development progress report
Following an exciting launch on Steam, I've been eager to roll out updates quickly for my players and armed myself with a glorious Road-map to lead the way. Sadly, the sat-nav took me a different route and into a pond..…
Announcement1 changeMaps - ionAXXIA
Development progress report
Following an exciting launch on Steam, I've been eager to roll out updates quickly for my players and armed myself with a glorious Road-map to lead the way. Sadly, the sat-nav took me a different route and into a pond..…
Announcement1 changeMaps


