inZOI
Steam News 3 April 20261mo ago

Your Story (Updated)

Hello, With the huge anniversary update now behind us, we are beginning our development for the next update. Therefore, we don't have enough resources yet to share in video form with you all. Instead, I wanted to take t…

Update log

Full inZOI update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello,

Extracted changes

1 fix2 additions6 changes0 removals
  • Workshop
  • Gameplay
  • Performance
  • Balance
changedTo create this medieval-themed love story, she used resources that are available on Canvas and created using in-game tools.
changedWhile this is great for what she had, she definitely could've done more if she had more tools in her arsenal.
changedThis can be narratives with rising action to climax with a closing but can also be specific gameplay you want to experience.
changedWe try to provide many tools that can help you realize your different goals with this game, but it's definitely not perfect.
addedWhat can we add that can help you be totally free to tell your story and realize your gameplay without restrictions?
fixedKjun’s Reply to Your CommentsI’ve really enjoyed reading all the posts this week—there have been so many great ones. Although we addressed some issues with a hotfix yesterday, I sincerely apologize for the instability and crashes. Because of this, we are trying to reduce development in April and focus primarily on stability.

With the huge anniversary update now behind us, we are beginning our development for the next update.

Therefore, we don't have enough resources yet to share in video form with you all.

Instead, I wanted to take this opportunity to have another open-ended discussion.

This wonderful video I'm sharing today was created by one of our Dev Team members.

To create this medieval-themed love story, she used resources that are available on Canvas and created using in-game tools.

While this is great for what she had, she definitely could've done more if she had more tools in her arsenal.

That's what got me thinking about what I wanted to ask you all this week.

I can imagine there's countless variety of stories that players want to tell and experience themselves with inZOI.

This can be narratives with rising action to climax with a closing but can also be specific gameplay you want to experience.

We try to provide many tools that can help you realize your different goals with this game, but it's definitely not perfect.

I'm sure there were times when you said, "Man, I wish I could do this," or "Not being able to do this is really holding me back."

These are the type of feedback I want to hear from you all this week.

Let me know all the unique stories and gameplays you wanted to create but weren't able to because of the game's restrictions.

What would you have wanted it to do at that critical moment? What was missing that could've elevated your situation?

What can we add that can help you be totally free to tell your story and realize your gameplay without restrictions?

Depending on what they are, some might be realizable with future mods, but others we can try to directly implement in the game.

Most importantly, knowing what you want to create with inZOI can help me get further synced with your needs.

Let me know what you're all thinking down in the comments.

I'm excited as always to hear what you have to say.

Grateful as always,

Kjun 🔗 Discord: Link

🔗 Forum: Link

Kjun’s Reply to Your Comments

Hello, and happy Wednesday.

I’ve really enjoyed reading all the posts this week—there have been so many great ones. Although we addressed some issues with a hotfix yesterday, I sincerely apologize for the instability and crashes. Because of this, we are trying to reduce development in April and focus primarily on stability.

That said… whenever I read your feedback, I keep finding new things I want to work on.

Family & Social Interaction Enhancements

Many players have expressed a strong desire for more realistic and expanded family gameplay, including:

  • University life

  • Expressions of affection within families

  • Diverse family relationships

  • Childcare and education systems

  • Family conflicts and reconciliation

There is also high demand for more detailed everyday activities, such as:

  • Children’s play activities

  • Kindergarten and after-school systems

  • Teen experiences like secret parties

Additionally, players emphasized the importance of autonomous NPC life cycles (marriage, childbirth, careers).

For romance and family systems, requested improvements include:

  • Better partner behavior during dates

  • More detailed pregnancy and childbirth processes

  • Parental leave systems

  • Birth centers and related features

At launch, inZOI lacked sufficient content for children and toddlers, and we are actively addressing this. A dedicated planner is continuing development in this area.

We are also working on improving the pregnancy experience:

  • Players will be able to visit a hospital (rabbit hole) to take ultrasound photos, check the baby’s health, and find out the baby’s

Source

Steam News / 3 April 2026

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