In this update8
Full notes
Full Inwigo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Balance
- Performance
- Fixes
Inwigo changes
Our first major update for Inwigo is here!
This update introduces new content, gameplay improvements, quality-of-life features, and a whole host of bug fixes based on your feedback.
Without further ado, let’s dive right in:
🌟 Headlines & Major Changes
New Shooting Gallery in the Carnival: Grab a cork gun and knock down the targets. Reset only clears your own lane, and everything stays in sync for the whole lobby.
Step-Inside Matchmaking Tunnel: Matchmaking is now a physical tunnel in the lobby, with colors that shift to show your queue status at a glance.
- New Dino CostumeA new Dino outfit (boy and girl versions) is in the shop, with a range of color variants. Each month, we’ll launch cosmetics to match that month’s theme, along with fresh new looks!
✨ New Additions & Features
- Comfort Vignette (VR comfort)New setting under the Gameplay tab that gently darkens the screen edges as you move to reduce motion sickness. Choose Off, Low, Medium, or High — it defaults to Medium, gets stronger the faster you move, and saves automatically.
Meta invites, overhauled: Accepting an invite now drops you straight into your friend's party. The invite button lives on the lobby player list, the panel opens reliably every time, it closes itself if your party fills up, and you can cancel and try again.
Party & Social: The party panel now shows your incoming invites and notifications in one place, and the social kiosk is tidied up so you can see party and friend info at a glance.
Minigame feedback: Every minigame now has sound and particle feedback — Whack-a-Mole, Cans, Cornhole, Basketball, Axe Throw, and the Balloon game all feel a lot punchier.
Clearer costume names: Costume pieces now use descriptive names instead of generic slot labels.
- New voice chat optionsAdded options to help cut down on echo and background noise.
- Atmosphere & audioFootstep sounds for several minions, plus new and improved sounds throughout — coin pickups, the fountain, wind, nighttime courtyard ambiance, harvester teleport effects, music updates, and creakier mansion woodwork. A new dead-end room adds variety, Morrowen's chest collection area has been moved to the front of the mansion (and is better lit), the resurrection room mural is clearer, and the main menu has fresh branding.
⚖️ Balance Changes & Adjustments
Thanifacts: 30% more now spawn in the haunted house.
Resurrection: Now costs only 10.
Developer Note: Based on player feedback, we wanted to reduce the sacrifice required to bring a teammate back to life. INWIGO is meant to be played with friends, and when one goes missing, you aren’t leaving them behind!
🛠️ Bug Fixes & Quality of Life
Store costume previews no longer crash and show the correct colors.
In-world shopping tent purchases — walk up to a mannequin, preview it on yourself, and buy right there.
Your costume wardrobe opens on your selected body type, and you can unequip face accessories from the Face tab.
Player names now match everywhere — nameplates, party, friends, and lobby lists.
Intro logos now finish playing before login on a Quest cold boot.
Match results no longer always show "Lost."
HUD effects (stun, fear, and vignette) now kick in immediately instead of taking up to a minute after you join a match.
Fixed getting kicked back to the main menu when grabbing something just out of reach.
The secret passageway now works correctly for everyone in multiplayer.
The matchmaking widget no longer gets stuck on "Match Found" after you travel.
The extraction station now shows the right state for players who reconnect or wander off.
Fixed the butler's room closet door and the burnt-out furnace in the small rooms.
Fixed missing or misplaced collisions on bookshelves, closets, the shop tent, courtyard props, and a small washroom, and closed a gap at the back of the mansion entrance.
Fixed the rocking chair and horse not playing their sounds, plus a glitchy toy chest lid sound.
Fixed player height calibration so your height settles correctly.
QoL: Moved the Start Matchmaking button forward so it's easier to reach, and toned down the Inwigo logo so it's easier on the eyes.
🔜 Coming Soon
The Explorer costume.
New LittleBuddies: Narwhal, Cute Dino, and Cool Dino.
Whack-a-Mole scoreboard — track your score live as you play.
Whack-a-Mole difficulty ramp — it gets faster and trickier the longer you go.
Improved reconnect when you drop out of a match as a spectator.
A new toy gun.
⚠️ Known Issues (fixes in progress)
Minions can get stuck on the floor.
The resurrection room scale can show doubled.
Gold can reset when extracting from the third chest.
The basement secret-book passageway works in the editor but not yet in the build.
Cork gun bullets currently pass through players.
We'll have these same updates for you each week with a new build twice a month as we make changes, fix bugs, and make the game even better!
👉 https://vr.meta.me/s/21gpJ12PX4Qmjcx
👉 https://discord.com/invite/jMJbjn3Mvv
Thank you for being part of this journey.
See you in-game
Source
Changelog.gg summarizes and formats this update. How we read updates.
